Search Issue Tracker
Fixed in 2018.1.X
Fixed in 2017.1.X, 2017.2.X
Votes
0
Found in
5.6.3f1
Issue ID
951789
Regression
No
Unity crashes when on coroutine loading new scene and activating cloth gameobject
Reproduction steps:
1. Download project "ClothCrash563.zip" and open in Unity
2. Enter Play mode
3. Press "Test" button in Game view
Expected: Unity changes scene
Actual: Unity crashes
Reproduced on: 5.5.4p4; 5.6.3p3; 2017.1.1p2; 2017.2.0f1; 2017.3.0b1
Note:
Happens when another scene is being loaded and current gameobject is activated.
Works as expeceted if after method LoadScene() yield return new WaitForEndOfFrame().
Fixed in: 2017.1.3p1; 2018.1.0a6
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Camera.current returns null when Camera.targetTexture is set to null in OnPostRender
- Crash on BaseHierarchyProperty::Next when opening a specific project
- ShaderLab pragmas are no longer allowed in regular include directives
- Shader Compilation for projects with lots of Shaders can be slow (i.e. VFX Graph asset heavy projects)
- The Editor hangs when opening a project that uses local packages and Version Control
Add comment