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SerializedReference field is not populated when initializing from null w...
How to reproduce:1. Open the user's attached project "NewFeaturesTest.zip"2. Open the "testScene" Scene3. In the Hierarchy window se... Read more
Controller buttons mapped incorrectly when project is built for WebGL pl...
Reproduction steps:1. Open the "Hangar" Scene in the project attached by the user2. Connect the DualShock 4 controller3. Enter the P... Read more
Material's Main Maps Tiling/Offset controls are locked when VideoPlayer ...
This is a problem that was pointed out by a user on the forums: https://forum.unity.com/threads/videoplayer-materialoverride-how-to-... Read more
On Windows preprocessed Lit.shader file stops mid-line when file size is...
How to reproduce:1. Create a new project2. Install the "High Definition RP" package from the Package Manager (Window > Package Ma... Read more
Redundant for-loop in UnityEditor.Profiling.ModuleEditor.CounterCollector
How to reproduce:1. Open "UnityEditor.Profiling.ModuleEditor.CounterCollector" source code2. Search "for (int i = 0; i < counters... Read more
Possible Regression: EditorApplication.ExecuteMenuItem won't execute a m...
Load the attached project.Under the Metacast menu there are two items of note. Toggle will toggle in and out of Metacast mode, and E... Read more
Recorder recording state remains True when recording has ended
How to reproduce:1. Open the attached project2. Open scene Scenes/Scenes_TK/Test3. Press the Play button4. Wait one minute while obs... Read more
Graphics.CopyTexture is inconsistent when copying Texture2D to ARGB4444 ...
Reproduction steps:1. Open the attached project2. Enter Play mode Expected result: Both plane textures are identicalActual result: P... Read more
Profiler's 'Call Stacks' button gets out of sync with PlayerConnection w...
How to reproduce:1. Open the attached project '1377934.zip'2. Open Build Settings and enable Development Build3. Build and Run on an... Read more
Editor and Player crashes on Build when the built scene contains lists c...
How to reproduce:1. Open the user-submitted project2. Open the scene "SampleScene" (Assets/Scenes/SampleScene.unity)3. Build and Run... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
- Previously deleted “DefaultLookDevProfile“ is present when upgrading the Editor version
- [Ubuntu] UI text and buttons are missing spaces in Unity Version Control > New Workspace window
- "Inherit attribute is not supported" warning is shown but attributes are available in VFX Graph Output and Update blocks