Search Issue Tracker
Fixed
Votes
0
Found in [Package]
2019.3.15f1
2019.4.6f1
2020.1
Issue ID
1268258
Regression
Yes
InvalidOperationException error when changing Timeline Playable tracks file path
How to reproduce:
1. Open the attached "RecorderError.zip" project
2. In Project Window expand the "DirectorTimeline" - > In Inspector Window select "ImageRecorderSettings"
3. Click on "..." to change the path -> Select existing or create a new path -> click on "Select Folder"
4. Observe Console Window
Expected result: Path is selected successfully
Actual result: "InvalidOperationException: Stack empty" error is being thrown
Reproducible with: 2019.3.15f1, 2019.4.7f1, 2020.1.1f1
Not reproducible with: 2018.4.25f1, 2019.3.14f1, 2020.2.0a1
Notes:
- Not reproducible on MacOS
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Linux] Navigating Prefab Components in Overrides window shows rendering artifacts in the Editor
- Prefab Overrides window cuts-off Component labels across multiple Components
- Opening Memory Settings documentation from Project Settings window opens missing page
- Animated GameObjects ignore Shader keywords when running on VisionOS Player with Polyspatial
- Quickly clicking "Open query in Search Window" in the Hierarchy twice opens the two Search tabs at the same time
Add comment