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Unity crashes on block_merge_next when importing an FBX file
Reproduction steps:1. Create a new Unity project2. Drag "1378177-sample.fbx" or "1378177-sample-2.fbx" file into the project Expecte... Read more
Crash on StageUtility::IsGameObjectInInvalidPrefabStage(GameObject&) whe...
Reproduction steps:1. Open the user's attached project2. Enter and exit Play mode Expected result: The Editor exits Play mode withou... Read more
Api Compatibility Level contains version number for .NET Standard
How to reproduce:1. Create a new Unity project2. Open Player settings3. Other Settings -> Configuration -> Api Compatibility L... Read more
Prefab modifications aren't saved when "Auto Save" is enabled
Reproduction steps:1. Open the user's attached "EditGridTest.zip" project2. Open the "SampleScene" Scene3. Open the "Test" Prefab As... Read more
Multiple Shader Compiler errors are thrown when compiling a Shader
How to reproduce:1. Open the user-submitted project2. In the project window, search for and select the shader "VoronoiFragment"3. In... Read more
[Mobile][URP] All lights are emitting light from one light spot when the...
How to reproduce:1. Open the attached "1378103_Repro.zip" project2. Open the Build Settings (File->Build Settings...)3. Switch th... Read more
HDRP Physically Based Sky has an artifact when Directional Light is at h...
Reproduction steps:1. Open the project "1378089.zip"2. Open the Game tab Expected result: the Sun has no artifactActual result: the ... Read more
Unity produces Visual Studio project that by default doesn't build when ...
It can be worked around by going into the project properties and changing "Platform Toolset" to "Visual Studio 2022 (v143)". Read more
Incremental build pipeline recognizes Visual Studio 2022 as "VS[Unknown]"
It can be seen in the build log: [539/547 4s] C_Win64_VS[UNKNOWN] Library/Bee/artifacts/WinPlayerBuildProgram/6h2wl/yrwq_System1.obj... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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