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Add trees UI is inconsistent with other Unity controls
Reproduction steps:1. Open Terrain inspector2. Go to "Add Trees" tab3. Try to delete a tree prefab with "Delete" key - doesn't work4... Read more
[TreeCreator] Cannot multi-edit trees
Reproduction steps:1. Create a terrain and open terrain inspector2. Go to "Add trees" tab3. Press "Edit Trees -> Add tree"4. In t... Read more
Signing in with a Personal License acc after signing out from an IDL acc...
Signing in with a Personal License acc after signing out from an IDL acc, doesn't reset the skin of the Editor, no option to Upgrade... Read more
[Android] Application crash on start when reopening it multiple times
Steps to reproduce: 1) Download attached project and open in Unity2) Build and Run project on a device3) Close the app and launch it... Read more
Physics Debugger "Hide Layers" not working then GameObject have differen...
How to reproduce:1. Download attached project file and open "Test" Scene2. Open Window -> Physics Debugger3. Select "Collision Ge... Read more
Windows build crashes when loading the assembly
Reproduction steps: 1. Open "New Unity Project 4.zip" project2. Build the project for Windows3. Launch the built .exe Expected Resul... Read more
The position of the cursor is wrong in the input field
Steps to reproduce:1. Run the main scene.2. Continuously input any keys in the "input field".3. Notice that the position of the curs... Read more
The Editor crashes in GUIView::OnInputEvent when an Event is repeatedly ...
To reproduce: 1. Open the project, attached by the tester (OnSceneGUIEvent.zip)2. Add testing.cs script to the Main Camera3. Select ... Read more
[WSA] Building with a plugin that has been built for .Net 4.5 fails when...
Steps to reproduce:1. Open the attached project2. Open Build Settings3. Switch platform to Windows Store4. Build for WSA5. Observe t... Read more
[Mobile Vulkan Mali] shaders with #pragma target 4.0, 4.6, 5.0 not working
Step:1. Open repro project. Inside the repro scene, there are shaders which are having #pragma target lines.2. Build with Vulkan api... Read more
All about bugs
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