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Postponed means that the issue was either a feature request or something that requires major refactoring on our side. Since that makes the issue not actionable in the close future we choose to close it as Postponed and add it on our internal roadmaps and technical debt pages instead.




Found in


Issue ID




Add trees UI is inconsistent with other Unity controls



Reproduction steps:
1. Open Terrain inspector
2. Go to "Add Trees" tab
3. Try to delete a tree prefab with "Delete" key - doesn't work
4. Try drag & drop a tree prefab into "Trees" section - doesn't work

Controls like Delete and drag & drop are standards and are expected to be working out of the box. Also, without these controls it is much more time consuming to work with Trees in Terrain inspector.

  1. Resolution Note:

    Moved this to be a feature on our new palette UI control.

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