Search Issue Tracker
Won't Fix
Votes
0
Found in
2017.2.0b9
Issue ID
948167
Regression
No
[TreeCreator] Cannot multi-edit trees
Reproduction steps:
1. Create a terrain and open terrain inspector
2. Go to "Add trees" tab
3. Press "Edit Trees -> Add tree"
4. In the pop-up window you can only add one object as a tree
5. If there are multiple trees added, you cannot delete all of them. You have to delete them one by one.
Note, that these are usability issues. When working with terrain it is very time consuming to add and delete trees one by one
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Vector3 node has no X, Y, Z outputs when adding Vector3 node in the Visual Effect Graph
- [Android] Error "Blitter is already initialized" is present when Adaptive Probe Volumes are used with OpenGLES3
- VFX Graph effect instance stops rendering when a second instance of the same effect starts 2 frames later
- Operations on the Color32 array are not reflected in WebGL Player when HDR is off
- Rigidbody moves away from the original GameObject when Center of Mass is set in every frame
Add comment