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Unable to click any UI buttons in VR
Reproduction steps:1. Open the user's attached "GLTFSizeRepo.zip" project2. Enter the Play mode3. Press the Start button on the left... Read more
[Localizations] String table update time is low when working with many e...
How to reproduce:1. Open the attached "case_13615057" project2. Open the "SampleScene" Scene3. Select "Assets -> New Table" Strin... Read more
Editor performance is slow when "Skip unused shader_features" is selecte...
How to reproduce:1. Open the attached "case_1378555" project2. Select the "Packages -> glTFast -> Runtime -> Shader -> g... Read more
[SRP] Scriptable Render Pipeline Settings are unassigned when selecting ...
How to reproduce:1. Create a new URP or HDRP project2. Create Shader Variant Collection (Assets->Create->Shader Variant Collec... Read more
Scene tool overlay turns invisible while using Rect or Rotate tool if se...
How to reproduce:1. Create new URP or HDRP project (Built-in projects do not show this behaviour)2. Add new Cube gameobject to the H... Read more
Some lit Shaders are having huge count of variants which leads to projec...
How to reproduce:1. Open the user's attached "GLTFSizeRepo" project2. Select any ShaderGraph from "Packages -> glTFast -> Runt... Read more
[M1] Unity silicon editor appears as iOS app in macOS System Information
Reproduction steps:1. Open System Information from Finder2. Select Software > Applications3. Find Silicone Unity version Expected... Read more
EditorGUILayout.EnumFlagsField sometimes marks incorrect flags when tryi...
How to reproduce:1. Open the user's attached "EnumTest" project2. Select the "Main Camera" GameObject in the Hierarchy3. Select the ... Read more
[Input] [Samsung S Pen] Input.mouseScrollDelta Y-axis is changed when us...
How to reproduce:1. Open the attached project '1378504.zip'2. Build and Run the application on an Android device3. When the app load... Read more
[HDRP] Accumulation motion blur causes visual artifacts with Depth of Field
Steps to reproduce:1. Open user attached project2. Open the recorder window3. Setup up an Image Sequence recorder and enable Accumul... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject