Search Issue Tracker
Fixed in 10.2.2
Votes
0
Found in [Package]
10.0.0-preview.27
Issue ID
1268655
Regression
No
[HDRP] Game view does not refresh after disabling Screen Space Global Illumination in HDRP Default Settings
Foggy effect does not disappear from the Game view on disabling Screen Space Global Illumination in HDRP Default Settings.
Steps to repro:
1. Create a new HDRP template project.
2. Edit >Project Settings > HDRP Default Settings.
3. Lighting > Screen Space Global Illumination > Disable.
Actual Result:
Foggy effect does not disappear from the Game view on disabling Screen Space Global Illumination.
Expected Result:
Foggy effect should disappear from the Game view on disabling Screen Space Global Illumination
Reproducible in:
2020.2.0a20 with Package version 10.0.0-preview.27.
working Fine in:
2020.2.0a20, 2020.2.2f1 with Package version 9.0.0-preview.33.
Note: Screen Space Global Illumination option is available from 9.0.0-preview.33.
Environment:
Occurring on Windows 10 & Mac 10.15.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on memcpy when using ScreenCapture.CaptureScreenshot with superSize set to zero
- [URP] Package Samples - Missing scripts in Unity 2022+
- [URP][Package Samples] Continuous "Renderer at index _ is missing for camera _" warnings when opening sample scene
- [URP] Package Samples - Missing scripts in Unity 6
- [URP] Package samples - scenes using FirstPersonController not working in Unity 6
Resolution Note (fix version 10.2.2):
Fixed in Package version 10.2.2