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0
votes
Fixed

Unity Editor crashes when editing "Base Map" color of a material

Linux

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Aug 16, 2021

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Version/s: 2021.2.0b6, 2021.2.0b7

How to reproduce:1. Open project "Case_1358618.zip"2. In the Project window go to Assets/MyAssets/MyArtwork/Hostile/materials/MatLea... Read more

0
votes
Fixed

Missing progress bar when compiling AOV shaders for Recording

Shader System

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Feb 15, 2022

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Version/s: 2020.3, 2021.2, 2021.2.10f1, 2022.1, 2022.2

How to reproduce:1. Open the attached project "2021.2.10f1_hdrp2.zip"2. Open Assets > Scenes > SampleScene.unity3. Open Window... Read more

5
votes
Fixed

Asset Bundle size incrementally increases when updating the Unity Editor...

Asset Bundles

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Dec 29, 2021

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Version/s: 2019.1.0a2, 2019.4, 2019.4.34f1, 2020.3, 2021.2

How to reproduce:1. Open the attached "1391542" project2. Build the Asset Bundle (Build -> Build AssetBundles)3. Open the "AssetB... Read more

1
votes
By Design

ProjectSettings.asset writes the value out as 2 when adjusting the Playe...

Deployment Management

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Sep 07, 2021

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Version/s: 2019.4, 2020.3, 2020.3.6f1, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open project "ProjectTesting.zip"2. Go to Build Settings (File>Build Settings)3. Build for the iOS4. Go to th... Read more

0
votes
Fixed

Editor crashes when accessing RaycastHit.lightmapCoord and the hit Mesh ...

Physics

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Aug 31, 2021

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Version/s: 2021.2.0a9, 2022.1, 2022.1.0a3

Reproduction steps:1. Open the attached "RaycastHit crash.zip" project2. Open the "SampleScene" Scene3. Enter Play Mode Expected res... Read more

0
votes
Fixed

[UI Toolkit] PropertyField throws IndexOutOfRangeException when selectin...

UI Toolkit

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Aug 27, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0b9, 2022.1

How to reproduce:1. Open user-submitted project2. Select "New Player Build Settings.asset" in the Assets folder Expected result: Ass... Read more

7
votes
Fixed

Crash on BuildPipeline::WriteSceneSerializedFile when building Addressab...

Build Pipeline

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Aug 11, 2021

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Version/s: 2020.3, 2020.3.11f1, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open the attached "1357414.zip" project2. Go to Window -> Asset Management -> Addressables -> Groups3. ... Read more

2
votes
Fixed

Shader compilation error is thrown when #pragma target is set to 3.0 or ...

Shader System

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Aug 14, 2021

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Version/s: 2019.4, 2019.4.14f1, 2020.3, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open the attached project "1358042.zip"2. Select the "TestShader" Shader in the Assets folder3. In the Inspector... Read more

0
votes
Fixed

[IL2CPP][Mono][Android] Unable to Find entrypoint 'getdomainname' in 'li...

IL2CPP

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Jul 16, 2021

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Version/s: 2021.2, 2021.2.0b3

How to reproduce:1. Open the attached project "1351027.zip"2. Connect Android device3. In Build settings, select Android as build pl... Read more

2
votes
Fixed

Input system sometimes does not fire canceled event on left-click action

Native Window Management

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Feb 23, 2022

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Version/s: 2021.2.0a16, 2021.2.7f1, 2022.1, 2022.2

Reproduction steps:1. Open the attached "1405273.zip" project2. Open the "SampleScene" scene3. Enter Play mode4. Press the left mous... Read more

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