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0
votes
Fixed

[VCS] Deleting multiple assets while version control is enabled is very ...

Version Control

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Aug 06, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0f1, 2019.3.0a1, 2019.3.0a11

How to reproduce:1. Create a new project in your prefered workspace2. Open and connect it to Perforce3. Create a new folder and in i... Read more

0
votes
By Design

Using Exclusive FullScreenMode on second monitor, non-native resolution ...

Window management

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Aug 05, 2019

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Version/s: 2018.3.0b6, 2018.3.12f1, 2018.4.0f1, 2019.1.0a3, 2019.2.0a1, 2019.3.0a1

Repro steps:1. Open attached project2. In the Player settings, in the Resolution and Presentation section, enable the Display Resolu... Read more

3
votes
Fixed

Entering / leaving Play mode results in long wait times when a specific ...

2D

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Apr 22, 2020

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Version/s: 2019.1.0b10, 2019.2.0a10, 2019.3, 2019.3.7f1, 2020.1, 2020.2

How to reproduce:1. Create a new project2. Import the prefab "prefab.unitypackage"3. Drag the prefab to Hierarchy4. Enter Play mode ... Read more

0
votes
Fixed

[IL2CPP] Marshal.OffsetOf returns incorrect offset for Vector3

IL2CPP

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Nov 26, 2019

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Version/s: 2018.4, 2019.2, 2019.2.13f1, 2019.3, 2020.1

How to reproduce:1. Open attached project "MarshallOffsetOfIssue.zip" with IL2CPP Editor2. Open Scene "SampleScene"3. Enter Play mod... Read more

0
votes
Fixed

Player crashes on 'scripting_object_get_class' if there are variables in...

Scripting

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Jul 28, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.1.8f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the attached "PlayerSerializationCrashStripped.zip" project2. Open Build Settings and make sure that the 'S... Read more

0
votes
Not Reproducible

Second build in a row crashes on launch

Windows

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Jul 27, 2019

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Version/s: 2018.4, 2019.1, 2019.1.8f1, 2019.2, 2019.3

Reproduction steps:1. Open "1172486" project2. After Script and Assembly Definition reloading is done, close Unity3. Edit the "Build... Read more

0
votes
Duplicate

[Metal] Realtime Lightmap Color is wrongly generated, when Material's Al...

Progressive Lightmapper

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Aug 05, 2019

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Version/s: 2019.2.0b1, 2019.2.0f1, 2019.3.0a2

How to reproduce:1. Open user's attached project2. Observe the indirect lighting Expected result: Realtime Lightmap is blue when Mat... Read more

0
votes
Fixed

Collider stays behind when GameObject with multiple Colliders is set as ...

Physics2D

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Aug 05, 2019

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Version/s: 2018.3.0a1, 2019.1.0a1, 2019.2.0a1, 2019.2.0f1, 2019.3.0a1

How to reproduce:1. Open the attached project("case_1174519")2. In Hierarchy select "My Child" GameObject3. Enter Play Mode4. Observ... Read more

1
votes
Fixed

No input appears when using keyboard character shortcuts with ALT-Code i...

Windows

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Aug 06, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.2.0b7, 2019.3.0a1

How to reproduce:1. Create a new project2. In Hierarchy Window create a new GameObject3. Rename GameObject > input character usin... Read more

0
votes
Fixed

Unable to deactivate Toggle Group component with the checkbox in the Ins...

uGUI

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Nov 25, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2019.3.0b12, 2020.1

How to reproduce:1. Open attached project "New Unity Project (10).zip" and scene "New Scene"2. In Hierarchy, select Canvas -> Pan... Read more

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