Search Issue Tracker
By Design
Votes
0
Found in
2020.1
2020.1.1f1
2020.2
Issue ID
1269694
Regression
No
[Android] Unable to build a specific project due to errors related to Google Play after deleting it and updating to Unity
Steps to reproduce:
1. Open user's attached project "2048 Tutorial.zip"
2. Build it on Android
3. Notice that the build fails
Expected results: Android build succedes without Google Play service
Actual results: Android build fails without Google Play Service
Reproducible with: 2020.1.2f1, 2020.2.0a20
Unable to test with: 20018.4 and 2019.4 due to project breaking
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List
Resolution Note:
The project builds fine without Google Play services. Only installing to device was failing since an app signed with a different key was already installed there. Also original report was about project updated to a new Unity version failing to build due to Google Play services. That is an issue of Google Play services and a new version of it should be used.