Search Issue Tracker
Fixed in 2020.2.X
Fixed in 2018.4.X, 2019.4.X, 2020.1.X
Votes
5
Found in
2018.4.25f1
2019.4.3f1
2020.1.0b15
2020.2.0a16
Issue ID
1267271
Regression
Yes
Building a project crashes when a Script Component has serialized array of a type that contains a serialized PropertyName field
How to reproduce:
1. Open the attached project (NamedPropertyBug.zip)
2. Click File -> Build and Run
Expected result: the project builds and runs successfully
Actual result: the Editor crashes without finishing the build
Reproducible with: 2018.4.25f1, 2018.4.26f1, 2019.4.3f1, 2019.4.8f1, 2020.1.0b15, 2020.1.2f1, 2020.2.0a16, 2020.2.0a21
Not reproducible with: 2018.4.24f1, 2019.4.2f1, 2020.1.0b14, 2020.2.0a15
First lines of the stacktrace:
0x00007FF7BEE5131E (Unity) SerializeTraits<PropertyName>::Transfer<GenerateTypeTreeTransfer>
0x00007FF7C19E8FEA (Unity) Transfer_Blittable_SingleValueField<GenerateTypeTreeTransfer,PropertyName>
0x00007FF7BEE9E7FB (Unity) ExecuteSerializationCommands<ConfigSettingsRead>
0x00007FF7C19EDD0B (Unity) SerializeTraits<ArrayOfManagedObjectsTransferer>::Transfer<GenerateTypeTreeTransfer>
0x00007FF7C19E9807 (Unity) Transfer_ManagedObject<GenerateTypeTreeTransfer,1>
Notes:
the issue doesn't occur when using an array of PropertyName or unserialized fields
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Character animation freezes when toggling animator on/off in a coroutine
- Certain textures are incorrectly marked in the render pass list when observed through Render Graph Viewer
- "Assertion failed on expression" error occurs when multiple Animation Components are instantiated after changing the Culling Type
- MacOS persistentDataPath uses old path when built compared to Editor Play mode
- Crash on RaiseException when entering Play Mode in a specific project
Resolution Note (fix version 2020.2):
Fixed in 2021.1.0a1
Resolution Note (fix version 2020.1):
Fixed in 2020.1.8f1
Resolution Note (fix version 2018.4):
Fixed in 2018.4.28f1