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[Mac] Event.current.mousePosition always return top-left corner position...
How to reproduce it: 1. Open the user's attached project 'MacMouseGUI.zip' 2. Load 'SampleScene' 3. Open Build Settings and check if... Read more
[CPU PLM] Baked LOD layers contain NaNs when Progressive Updates flag is...
Jira: https://jira.unity3d.com/browse/GFXGI-489 Steps to reproduce: 1. Download repro project (link in the comments) 2. Open FAE_D... Read more
Remove confusing message from Package Inspector window `This package and...
Description: Confusing message from Package Inspector window `This package and all its assets will be... ` Reproduction steps: 1. I... Read more
A movable element in with a dropdown starts following the cursor Graph E...
How to reproduce: 1. Create a new Unity Project using the Universal Render Pipeline template 2. In the Project window Right Click an... Read more
[UIToolkit] Buttons located closest to the side don't get focused when g...
How to reproduce: 1. Open the attached '1298017.zip' project 2. Open the 'Focus Tests' Scene (Scenes > Focus Tests) 3. Enter the Pla... Read more
"Importer(TextScriptImporter) generated inconsistent result" on importin...
"Importer(TextScriptImporter) generated inconsistent result" warning appears when importing new text file with the same timestamp, s... Read more
Crash when Exiting Play mode with Multiple scenes loaded
Reproduction steps: 1. Open user attached Project 2. Open "Assets/Main" scene 3. Add AurimasUIScene and BaseWithPlayerController int... Read more
[Linux] [Simulator] Extra space appear in System Language Dropdown list ...
Alignment missing in System Language Dropdown in Application Settings under Control Panel, List started form middle, Refer attached ... Read more
ReorderableList allocates a lot of memory when inspecting multiple targets
How to reproduce: 1. Open the attached project 2. In the Hierarchy search for "test" and select all of the objects 3. In the object ... Read more
ImGUI vector3 / vector2 alignment for short wided inspector break readab...
Step to reproduce: 1 - Display an Inspector that show a Vector2 or a Vector3 using EditorGUILayout.PropertyField (example Collider) ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects