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Fixed in 2021.2.X

Fixed in 2020.3.X



Found in




Issue ID




Crash when Exiting Play mode with Multiple scenes loaded

Scene Management


Reproduction steps:
1. Open user attached Project
2. Open "Assets/Main" scene
3. Add AurimasUIScene and BaseWithPlayerController into Main scene additively
4. Enter Play mode
5. Exit Play mode
6. If a crash doesn't occur, disable any game objects in the scenes and go to step nr. 4

Expected: Unity doesn't crash
Actual: Unity crashes on exiting Play mode

Reproducible with: 2021.1.0a6, 2021.1.0a10, 2020.2.2f1, 2020.2.1f1
Not reproducible with: 2020.1.17f1, 2020.2.0f1, 2021.1.0a5
Could not test with: 2018.4, 2019.4 (Compiler errors)

Notes: Logs point to DestroyWorldObjects function as the cause
Reproduces on both Mac and Windows

  1. Resolution Note (fix version 2021.2):

    Fixed in 2021.2.0a8

  2. Resolution Note (fix version 2020.3):

    Fixed in 2020.3.25f1

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