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Undeclared identifier 'GetWorldSpaceNormalizeViewDir' error appears when...
Reproduction steps: 1. Open the attached "case_1300901.zip" project and Scenes/SampleScene scene 2. In the Project window, open Test... Read more
[Android][Vulkan][Mono] The amount of memory allocated for textures on V...
Repro steps: 1. Open attached project 2. Make sure Vulkan is in use 3. Build and Run a dev build on Android Actual: The "gfx memory... Read more
[Addressables] Sub-Asset cannot be assigned to an AssetReference
Reproduction steps: 1. Open users attached project and Scene scene 2. In the Project window, expand AddressableAnimationControll... Read more
[AssetDatabase] Prefab resource is null when loaded after restart of Editor
Reproduction steps: 1. Open user attached Project 2. Open "Assets\Scenes\SampleScene" Scene 3. Press Play 4. Restart the Editor 5. P... Read more
Vertical UIToolkit ListView allows scrolling horizontally when the ListV...
How to reproduce: 1. Open the user's attached to project "UnityUIToolkitListViewBug.zip" 2. Load the "SampleScene" 3. Enter Play mod... Read more
[Localization] LocalizeSpriteEvent throws InvalidCastException when Tabl...
Reproduction steps: 1. Open users attached project and Scenes/SampleScene scene 2. Enter the Play mode 3. Observe the Game view a... Read more
[Profiler] Related Data is not sorted by GC Alloc size
Reproduction steps: 1. Open the attached "case_1300829.zip" project and Scenes/SampleScene scene 2. Select Window/Analysis/Profiler ... Read more
[Addressables] Asset with HideFlags.DontSaveInBuild is included in build
Reproduction steps: 1. Open attached project 2. Select Window/Asset Management/Addressables/Groups 3. Select SampleScene and B... Read more
[macOS] Wacom Drawing Tablet doesn't register clicks in Game View Contro...
Reproduction steps: 1. Create a new Unity project 2. Open Game View 3. Click various buttons using Wacom Drawing Tablet in Game View... Read more
Editor crashes when changing CustomRenderTexture's material shader if th...
How to reproduce: 1. Open the attached project named Case_1300770" 2. Select the New Custom Render Texture in the Project Window 3. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects