Search Issue Tracker
GameObject is created in the Scene and error appears in the Console when...
Steps to reproduce: 1. Open the attached "case_1304106.zip" project 2. In the Project window, expand Test.fbx asset 3. Select Sphere... Read more
DontSaveInEditor and NotEditable flags are not automatically added to th...
Reproduction steps: 1. Open the user's attached project 2. In the Project window, select SamplePrefab 3. In the Inspector window, ob... Read more
[Strips][GPU Events] Particles spawning against the graph's conditions i...
Repro steps: 1. Import the attached package and open the scene 2. Observe that a red particle appears in the scene. 3. Open the VFX ... Read more
[Android] Input.Compass.headingAccuracy is always set to 0
Reproduction steps: 1. Download and open the user-submitted project "UnityCompass.zip" 2. Build and run for Android 3. Inspect the "... Read more
[Android] Video Player's audio is delayed when audio output mode is set ...
Reproduction steps: 1. Download and open the submitted project "VideoPlayer_Bug_Report.zip" 2. Build and run for Android 3. Press Pr... Read more
Right-clicking while dragging an edge leaves the edge hanging
Repro steps: 1. Open either Shader Graph or VFX Graph 2. Drag an edge out, or select an existing edge and click to move it 3. Right-... Read more
[Search] Categories are selectable during the node search.
Repro steps: 1. Search for 'Round' 2. Press Enter 3. Nothing happens, as the category gets selected before the Round node. Expected... Read more
GUIUtility:ProcessEvent warning when building for Android
When building for Android the following warning is produced on build completion... File C:\Users\[USER]\.android\repositories.cfg ... Read more
[Linux] Entity positions are getting switched with each other after conv...
How to reproduce: 1. Open the user attached project (trash.zip) 2. Open the "Hybrid Component" scene 3. Enter Play mode 4. Observe t... Read more
[Precision] Errors when there's a precision discrepancy between subgraph...
Repro steps: 1. Import the attached package. 2. Open the ParentGraph SG 3. Change the precision to 'Half' 4. Observe errors. Expect... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects