Search Issue Tracker
Active
Votes
6
Found in
2019.4.32f1
2020.3
2021.2
2022.1
2022.2
Issue ID
1400239
Regression
No
MacOS WKWebview has delayed inputs when using non-English characters
How to reproduce:
1. Open the user's attached project "sample.zip"
2. Build And Run with Intel 64-bit Architecture
3. In Player press the https://google.com link
4. Quickly type something in the search field using non-English characters (like Korean, Chinese, etc.)
Expected result: The characters are written responsively
Actual result: The characters show up with delay
Reproducible with: 2019.4.35f1, 2020.3.28f1, 2021.2.11f1, 2022.1.0b7, 2022.2.0a3
Note: Plugin used in the project: https://github.com/sangpan/unity-webview/tree/test/macOS_Native
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on JobQueue::HasJobGroupIDCompleted when closing the Editor while in Play mode on a specific project
- In "Preferences" section the “SpriteShape” menu item, the details page title “SpriteShape”, and “ControlPoint” entries are displayed as code strings rather than formatted UI strings
- Errors thrown constantly when Virtual Offset Debug is enabled and lighting was baked on AMD machine
- Persistent Memory Leak when reloading domain and using Distance-based Ghost Importance
- HDRP project doesn't render in standalone player when using High stripping
Add comment