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0
votes
By Design

Profiler detailed memory object reference is endlessly recursive

Profiling

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Nov 29, 2017

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Version/s: 5.6.2p4

To reproduce:1. Open a new Unity project2. Open Profiler window3. Go into Play mode4. Select Memory profiler5. Choose Detailed inste... Read more

0
votes
Fixed

[UI] GetMaterial function of the CanvasRenderer class always returns mat...

uGUI

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Nov 29, 2017

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Version/s: 5.6.4p2

Steps to reproduce:1. Open attached “GetMaterial.zip” Unity project2. Open “Main” scene3. Select "Text" object (child of Canvas) in ... Read more

0
votes
Won't Fix

Variant interface type assignment doesn't correctly convert when using m...

Scripting

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Nov 30, 2017

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Version/s: 5.6.3p3

To reproduce:1. Open user's attached project2. Go to Window -> Test Runner3. In Test Runner window, press Run All4. Observe Expec... Read more

0
votes
Not Reproducible

Entering a value >100 in Crunch Compressor Quality and hitting Apply rig...

Graphics - General

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Nov 28, 2017

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Version/s: 5.6.4f1

Steps to reproduce:0. Switch platform to Android1. Import the attached image (or any other square image) into a project2. Set Textur... Read more

1
votes
Fixed

[iOS11] [VideoPlayer] Video does not resume playing after minimising and...

Mobile

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Nov 29, 2017

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Version/s: 5.6.4p1

Reproduction steps:1. Open the attached project.2. Build and run the application to iOS device.3. Minimise the application when the ... Read more

0
votes
By Design

Frame Debugger is not rendering separate objects when selecting them

Scene/Game View

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Nov 29, 2017

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Version/s: 5.6.4f1

Steps to reproduce:1. Open QA's attached project2. Open scene "repro"3. Enable Frame Debugger and click on "Draw Mesh Cube1"4. Obser... Read more

0
votes
By Design

[Android] GPU Instancing not supported on Adreno GPU's that support ONLY...

Mobile

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Nov 29, 2017

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Version/s: 5.6.0b9

https://unity3d.com/unity/beta/unity5.5.0b6 Graphics: GPU Instancing: Added support for Android with OpenGL ES 3.0 or newer.Note how... Read more

0
votes
By Design

[Shaders] Semi-transparent Render Textures becomes a bit lighter than ex...

Shaders

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Nov 29, 2017

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Version/s: 5.6.4p3

To reproduce:1. Open project2. Play scene Expected: both quads with 'smoke clouds' will be identicalActual: right quad is a bit ligh... Read more

0
votes
Won't Fix

Firebase crash on Firebase_Auth_CSharp_FirebaseUser_DisplayName_get

Scripting

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Nov 16, 2017

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Version/s: 5.6.3f1

How to reproduce:1. Open the attached project2. Open the "Signup" scene3. Press Play4. Press the "Login" button Actual result: Unity... Read more

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