Search Issue Tracker
By Design
Votes
0
Found in
5.6.4f1
Issue ID
973635
Regression
No
Frame Debugger is not rendering separate objects when selecting them
Steps to reproduce:
1. Open QA's attached project
2. Open scene "repro"
3. Enable Frame Debugger and click on "Draw Mesh Cube1"
4. Observe that all cubes are displayed
Resizing the Game View fixes the issue but only until another frame is selected
Expected result: Fram Debugger shows objects one after the other
Actual result: Frame Debugger shows all three objects at the same time
Reproduced with: 5.5.5p1, 5.6.4f1, 2017.1.2p3, 2017.2.0p3, 2017.3.0f1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Symlinks are broken when a package which contains .xcframework + symlinks is added through Unity Package Manager.
- Crash on ApplyMaterialPass when opening a specific scene
- Memory leak when using Native Plugin in Windows IL2CPP Build
- [URP][Tutorial] Universal 3D Sample tutorial issues
- Gradle error: "...Unexpected error during link..." is thrown when building for Android and targeting API Level 34
Add comment