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[Oculus Quest][Oculus Go] XRDevice TrackingSpaceType is set to Stationar...
Repro steps:1. Open QA attached project "repro_1183256"2. Build and Run on Oculus Quest/Go The player head is correctly above ground... Read more
[WebGL] [IL2CPP] Development builds fail on Unity.WebGL.extensions/Progr...
Reproduction steps:1. Open the attached project ("case_1245847-WebGL-Dev-Builds.zip")2. Changed build target to WebGL3. Check the "D... Read more
[iOS] Storyboard's referenced resources are not exported to Xcode project
How to reproduce:1. Build the attached project for iOS2. Open the Xcode project3. Select the "LaunchScreen.storyboard" file4. Notice... Read more
UnityWebRequest opens and keeps seperate connections for each request
How to reproduce:1. Open the attached project2. Change the IP addresses to yours in the PythonServer/bounce.py and Assets/Request.cs... Read more
[IL2CPP] Build development player fails when processing unsafe script
Steps to reproduce:1. Download attached project2. Make sure that Allow unsafe code option is enabled3. Build a development build Act... Read more
Editor crashes on PhysicsContacts2D::EndContact when exiting Play mode a...
Reproduction steps:1. Open the attached "case_1262936.zip" project2. Load the "SampleScene" and enter Play mode3. Click twice the "T... Read more
CustomPropertyDrawer of a ReorderableList with SerializeReference attrib...
Steps to reproduce:1. Open the attached project (case_1207230.zip)2. Select the "Zoo" Game Object in the Hierarchy3. Add "Dog" to th... Read more
Awake is called in a different order when IProcessSceneWithReport.OnProc...
How to reproduce:1. Open the attached project's Scene labeled "OnProcessSceneTest"2. Enter the Play Mode3. In the Console Window, in... Read more
Secondary hidden Hierarchy windows pop up when a new gameObject is creat...
How to reproduce:1. Open the attached 'project-1190664.zip' project2. In the open Hierarchy window create a new gameObject Expected ... Read more
Property reference is not disposed when it is redeclared in a script and...
How to reproduce:1. Open the sample Scene of the attached project "1189787.zip"2. Open the TestSerializeField.cs script3. Comment th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] [Android] External library generics fail during IL2CPP build
- Animator State’s Multiplier field shows a Parameter that no longer exists when the Parameter was assigned and then deleted
- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window
- "View Generated Shader" button in Shader Graph Asset is not aligned with other buttons