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Won't Fix

Votes

0

Found in

2018.4

2019.3.3f1

2020.2

Issue ID

1223627

Regression

No

Awake is called in a different order when IProcessSceneWithReport.OnProcessScene() is called in the Editor and the Build

Build Pipeline

-

How to reproduce:
1. Open the attached project's Scene labeled "OnProcessSceneTest"
2. Enter the Play Mode
3. In the Console Window, inspect the order of the "Awake" and "OnProcessScene" callbacks
4. Build the project
5. Play the Build
6. Inspect the Player.log

Expected result: Player.log has the same order of callbacks logged
Actual result: Player.log has a different order of callbacks logged

Reproducible with: 2018.4.18f1, 2019.3.4f1, 2020.1.0a25, 2020.2.1.0a1
Couldn't test with: 2017.4.37f1 (IProcessSceneWithReport does not exist)

  1. Response avatar

    Resolution Note (fix version ):

    The ProcessScene callback has always been called after the scene is loaded. In the case of an editor build though, the call to Awake is blocked while in Playmode it is not blocked.

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