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[UWP] BuildFailedException is thrown when building into UWP
Reproduction steps:1. Open project "Unity Sample Application.zip"2. Open Build Settings window from File > Build Settings3. Set t... Read more
Duplicated Track Groups lose their nested track's game object assignments
Repro steps:1. Create a new timeline or select an existing one2. Create a Track Group3. Within the Track Group, add a track which ha... Read more
NullRef exception appears while trying to Revert Removed component
Steps:1. Open attached project2. Open TestScene3. Select GameObject prefab instance (it has missing script component)4. Try to rever... Read more
[Physics] Articulation Body Ragdoll spins around itself when Spherical A...
How to reproduce:1. Open the attached project "physics joint"2. Open the scene "SampleScene" (Assets/Scenes/SampleScene.unity)3. Ent... Read more
Editor crashes when undoing and redoing the adding of components on a Pr...
How to reproduce:1. Open the attached project "My project.zip"2. Open the "scene" Scene from the Project window3. Select "Object1" o... Read more
Sprite doubles in size in Build when "Generate Mip Maps" is enabled in T...
Reproduction steps:1. Open the "SampleScene" Scene in the user's attached project2. In File > Build Settings make sure that the "... Read more
Drag and drop blue Highlight marker is stuck when dropped in an invalid ...
How to reproduce:1. Open project "ArrayInspectorTest.zip"2. In the Hierarchy window select "GameObject"3. In the Inspector window ex... Read more
[UI][UX][VideoClip] There's no proper way to know that VideoClip is not ...
How to reproduce:1. Open the attached project2. Open "Video Scene" scene3. Observe Cube game object and VideoPlayer component Expect... Read more
Analytics Library package throws errors when there are spaces in the Uni...
Steps to reproduce:1. Make sure your Unity editor installation path has a space, if not add it2. Create a new project3. Import the A... Read more
parent canvas scale changes when enter playmode or enabled
1. Open attached project2. Enter playmode or enable parent canvas "Front"Expected result : parent scale doesn't changeActual result:... Read more
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