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Impossible to change XR manager's loader after losing previous loader's ...
How to reproduce:1. Open user's attached project2. Open players settings and navigate to "XR Plugin Manager"3. Try adding a differen... Read more
[VCS] Opening or clicking Refresh in VersionControl window should save a...
Doing an edit of an asset, then opening Version Control window doesn’t automatically save assets to disk before showing the UI. Maki... Read more
[iOS] Input System fails to detect gamepad unless application is refocus...
Reproduction steps:1. Open the attached "1185124.zip (38.8 KB)" project.2. Go to Build Settings and Switch Platform to iOS.3. Go to ... Read more
Render Texture is not cleared before Camera rendering when using Univers...
How to reproduce:1. Open User's attached URPTemplate.zip project2. Open SampleScene found in Assets -> Scenes3. Enter the Play mo... Read more
Crash on memcpy_removs when Entities are created and Play Mode ends
How to reproduce:1) Open attached project2) Open SampleScene3) Enter the Play Mode4) Leave the Play Mode5) Quit the Editor6) Open th... Read more
[iOS][OpenGLES2] Getting "Internal error, unrecognized message" when bui...
To reproduce:1. Create a new project2. Add a 3D Cube to a scene3. Build for iOS4. Observe errors in the console :"Shader compiler: C... Read more
[Android] Additional arguments are not being used for the second IL2CPP ...
To reproduce:1. Open attached project2. Open Extra -> il2cppArgs menu, this is an additional menu added by included ExtraSettings... Read more
[XR Management] Tracked Pose Driver is not saved in scene when adding it...
1. Open attached "TrackingOptions" project2. Go to Edit->Project Settings -> XR Tracking3. Click on "Add Tracked Pose Driver T... Read more
[iOS] Apple throws Deprecated API Usage warning for using UIWebView in U...
After submitting Unity-iOS builds to the App Store Connect, Apple is showing a Warning for using UIWebView in Unity Ads: ==Dear Deve... Read more
Project crashes on opening in ShaderLab::IntShader::PostLoad(Shader*)
How to reproduce:1. Open the attached Probuilder2.2.zip project===Crash occurs=== Reproducible wtih: 2019.2.7f2 Not reproducible wit... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open