Search Issue Tracker

0
votes
Duplicate

[Android][URP] Render artifacts are visible or the mesh is not visible w...

Package: Scriptable Render Pipeline Universal

-

Oct 01, 2020

-

Version/s: 2019.4, 2019.4.9f1, 2020.1, 2020.2, 2021.1

Repro steps: 1. Open attached project "repro_1281854" 2. Add URP 3. Build and Run on Android 4. Enable the Overlay Camera with a but... Read more

0
votes
Duplicate

[iOS 14][VR][2018.4] View spins unintentionally when the application is ...

XR SDK

-

Oct 01, 2020

-

Version/s: 2018.4, 2018.4.19f1

How to reproduce: 1. Open the attached 'iOS14XR.zip' project 2. Switch Platform to iOS and build the Xcode project 3. Open the termi... Read more

0
votes
Fixed

NullReferenceException thrown when editing a LocalizedString linked to a...

Package: Localization

-

Oct 01, 2020

-

Version/s: 0.8.0-preview

If a table collection is missing a table for one of the project locales then a NullReferenceException will be thrown by the Localize... Read more

0
votes
By Design

[URP] Scene View background colour is shown black when Shading Mode is s...

Package: Scriptable Render Pipeline Universal

-

Oct 01, 2020

-

Version/s: 8.2.0

How to reproduce: 1. Create a new URP project 2. In Scene View change Shading Mode to Wireframe Expected result: Background color i... Read more

2
votes
Fixed

[iOS] Microphone.Start() method invocation causes high ping spikes

Audio

-

Oct 01, 2020

-

Version/s: 2018.4, 2019.4.10f1, 2020.2

How to reproduce: 1. Open the attached 'MicrophoneSpike.zip' project 2. Set Platform Target to iOS 3. Make sure that 'Development Bu... Read more

0
votes
Fixed

[Shader Graph] Reset functionality does not work on Property in Graph In...

Package: Shader Graph

-

Oct 01, 2020

-

Version/s: 10.0.0-preview.27, 9.0.0-preview.55

Reset functionality does not work on Property in Graph Inspector and also NullReference thrown Steps to Repro: 1. Create a new Pro... Read more

0
votes
Fixed

[Android] Selecting IL2CPP and ARM64 architecture and then selecting Mon...

Android

-

Oct 01, 2020

-

Version/s: 2020.2.0b5

1. Open any Unity project and switch to Android platform 2. Select IL2CPP scripting backend and check ARM64 architecture 3. Switch b... Read more

0
votes
Fixed

Two attempts are made to open Maya and convert a .ma file to FBX when im...

Asset - Importers

-

Oct 01, 2020

-

Version/s: 2018.4, 2020.1.6f1, 2020.2

How to reproduce: 1. Make a new Unity project 2. Import the user's attached "teleporter.ma" file as a new asset Expected results: a... Read more

0
votes
Fixed

[PackMan] Incorrect version of Asset is downloaded when using "Open In U...

Packman

-

Sep 30, 2020

-

Version/s: 2019.4, 2019.4.11f1

How to reproduce: 1. Open Rewired asset in the Asset Store window - https://assetstore.unity.com/packages/tools/utilities/rewired-21... Read more

0
votes
Not Reproducible

[Asset Store] Nothing happens when I try to import from Asset Store webs...

Package

-

Sep 30, 2020

-

Version/s: 2020.1, 2020.2

1) Open Unity Editor 2) Open Asset Store website (Used Google Chrome and Microsoft Edge) 3) Log in with your Unity account 4) Find a... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.