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Lightmap static objects can no longer be lit by light probes
Lightmap static objects are no longer lit by light probes. This is the case since Unity 5.4. In Unity 5.3, lightmap static objects c... Read more
Sorting of UI elements in Hierarchy changes after entered to Play mode
To reproduce: 1. Download attached project "stellar-trail copy.zip" and open in Unity2. Open "MissionDev" Scene3. In Hierarchy expan... Read more
Lower fps with vSync off, when Static Batching is enabled
To reproduce:1. Open attached project "UnityRenderOrderTest_5_4_5p3.zip" with Unity 5.5 or newer version.2. Go to "Edit->ProjectS... Read more
[iOS] [Metal] UI flicker
Reproduction steps:1. Download the attached project.2. Open the EditorSettings.asset file in the ProjectSettings folder.3. Add "Hidd... Read more
[REGRESSION] Audio clip plays at the maximum volume for a few frames whe...
Steps to reproduce:1. Open attached project "925334.zip";2. Open "Audio Bug" scene3. Enter play mode4. Listen to the sound as the au... Read more
Transform Scale loses precision when duplicating child GameObject
To reproduce: 1. Open 'LostPrecision' project2. Open 'Test' scene3. Duplicate 'InnerWall0' GameObject4. Duplicate 'InnerWall1' GameO... Read more
Nothing Selected component no longer shows up after deleting a script
Steps to reproduce:1. Open any Unity project2. Create a new c# script3. Attach that script to any gameobject in the Hierarchy4. Dele... Read more
[2D] Tagged Sprite that is used by Sprite Mask will cause editor to cras...
Editor crashes after packing when a tagged Sprite is used with a Sprite Mask STEPS TO REPRO:1. import Sprites into a new project2. a... Read more
[Linux Editor] Building Progressive Lightmapper crashes Unity
Steps to reproduce:1. Download the project attached by the user2. Enter "scene" scene.3. In Lightning Window under Scene tab, unchec... Read more
[macOS][Dual Screens]Asset drag and drop to a Component in second screen...
Reproduction steps:1. Open the attached project(TestDrag 2).2. Put the Project window into the first screen.3. Put the Inspector win... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- A memory leak occurs with massive terrain when camera position changes occur.
- No valid hits are returned when using RaycastCommand
- Camera is not overlooking the main Scene in Scene View in the HDRP Sample Template
- TextShadow properties are not applied when displayed in a custom MenuItem Window
- Memory leak occurs when focused on Player while using Direct3D12