Search Issue Tracker

1
votes
Fixed

Standalone player resolution is not correct when build is ran in batchmo...

Windows

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Jul 28, 2020

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Version/s: 2018.4, 2019.4, 2020.1, 2020.1.0f1, 2020.2

How to reproduce:1. Open attached project "BatchModeRes.zip"2. Build the project3. Open Command prompt (cmd)4. with 'cd' navigate to... Read more

0
votes
Fixed

Hierarchy Search field does not reset when searching in Prefab edit mode...

Scene Hierarchy

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Jul 25, 2020

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Version/s: 2018.4, 2018.4.25f1, 2019.4, 2020.1, 2020.2

How to reproduce:1. Open the attached 'project-1265782.zip' project2. Open the 'Cube' prefab in the Project Browser3. In the Hierarc... Read more

1
votes
Won't Fix

Proxy bypass list is not honored neither by UnityWebRequest nor by Syste...

Universal Windows Platform

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Jul 28, 2020

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Version/s: 2018.4

When using proxy bypass in Windows proxy settings, it is not honored by UnityWebRequest or System.Net.Http when run on Universal Win... Read more

0
votes
Won't Fix

Crash on MeshRenderer::DispatchUpdate when assigning a Game Object to a ...

IMGUI

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Jul 24, 2020

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Version/s: 2018.4, 2019.3.14f1, 2019.4, 2020.1, 2020.2

Reproduction steps:1. Open user's attached project2. Open scene "SampleScene"3. In the Hierarchy, select the "Cube" Game Object4. In... Read more

0
votes
By Design

Handles DrawSolidRectangleWithOutline is not frustum culled and is appea...

IMGUI

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Jul 28, 2020

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Version/s: 2018.4, 2019.2.6f1, 2019.4, 2020.1, 2020.2

How to reproduce:1. Open attached project "HandleTest.zip" and scene "SampleScene"2. In Scene view, fly and bypass the object with t... Read more

0
votes
Postponed

[iOS] Build fails in Xcode when Cloud Diagnostics are enabled and using ...

Cloud Diagnostics

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Jul 27, 2020

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Version/s: 2018.4, 2019.4.4f1, 2020.2

Reproduction steps:1. Create a new project2. Extract and import contents of "Editor.zip" into your project3. Enable Cloud Diagnostic... Read more

0
votes
Fix In Review

Can't delete a track that cannot be loaded in the Timeline window

Package: Timeline

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Jan 11, 2021

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Version/s: 2018.4, 2019.4, 2020.2, 2020.2.2f1, 2021.1, 2021.2

How to reproduce:1. Open the user's attached to project "TimeLineProjectI'veProbablyAlreadyCopied.zip"2. Load "TimelineSubEmitter_Bu... Read more

3
votes
Fixed

[macOS] Headless Player is not responding and Console is not opened when...

MacOS

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Sep 16, 2020

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Version/s: 2018.4, 2020.1.2f1, 2020.2

How to reproduce:1. Create a new project (with the default 3D template)2. Go to the Build Settings (File->Build Settings)3. In th... Read more

0
votes
Fixed

[Shuriken] Particles with Rate Over Distance does not emit when moving t...

Visual Effects - Legacy

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Jul 30, 2020

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Version/s: 2018.4.25f1, 2019.4.1f1, 2019.4.5f1, 2020.1.0b12, 2020.2.0a13

How to reproduce:1. Open attached project "case1266878.zip" and scene "SampleScene"2. Enter Play Mode and observe Game View3. In Hie... Read more

0
votes
Won't Fix

[Shuriken] Particle travels a shorter distance when in Play Mode

Visual Effects - Legacy

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Jun 20, 2020

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Version/s: 2018.4, 2019.4.1f1, 2020.2

How to reproduce:1. Open project from the attached file "1257373.zip"2. Open the Scene View and select "Particle System" GameObject ... Read more

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