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Crash on Editor exit caused by race condition in Mono
There is a crash in Mono on editor exit ending up with this stacktrace: #0 0x00000139f226a9 in mono_profiler_raise_thread_stopped#1 ... Read more
Hybrid Renderer throws 4 errors on import when HDRP 7.1.1 or above is in...
Reproduction steps:1. Create a new HDRP template project2. Open the Package Manager window to check if HDRP 7.1.1 or above is instal... Read more
[macOS] Exceptions are thrown when trying to open C# script in an extern...
How to reproduce:1. Create and open a new project2. Set the 'External Script Editor' to 'TextEdit' (in the Preferences window)3. Cre... Read more
UWP using ECS on HoloLens2/ARM64 experiences an AV on start
We believe this issue has been resolved in 1.3.0-preview.12 Read more
Updating the Rider package to version 1.1.1 throws inaccessibility due t...
How to reproduce:1. Create a new Unity project2. Update the Rider package to version 1.1.1 Expected result: no errors are thrownActu... Read more
[State Machine] Animator's Sub-State Machine transitions added to Base L...
How to reproduce:1. Open the attached user's 'AnimTransitionBug.zip' project2. Open Assets -> Content -> Characters -> Play... Read more
ShaderGraph with PBR Master node in Universal RP is disoriented and does...
To reproduce:1. Open the attached project;2. Open "repro" scene;3. Enter Playmode;4. Press button on top to switch between Universal... Read more
Universal RP Lit Shader is flickering on Entities when SRP Batcher is en...
To reproduce:1. Open the attached project;2. Open "repro" scene;3. Enter Playmode;4. Press button on top to switch between Universal... Read more
[HDRP] Broken fog
Version tested: 2020.1.0a7 + 8.0.0 (HDRP/staging) Steps to reproduce:1) Create an empty 3D project2) Import HDRP packages from the s... Read more
[macOS] Code Signing using '--deep' flag Fails on Built Package due to i...
When building a macOS package for the game, which now needs to be signed and notarized, Unity adds a 'Plugins' folder to the Content... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved