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Profiler/Memory Profiler cannot be connected to Standalone build when Ru...
How to reproduce: 1. Create an empty project 2. Select Edit/Project Settings/Player/Resolution and Presentation and disable Run in B... Read more
Crash when using Graphics.DrawProceduralIndirectNow()
How to reproduce: 1. Open the attached project "FPP.zip" 2. Open "MeshScene" Scene 3. Enter Play Mode Expected result: Editor doesn... Read more
[MacOS][GPU PLM] Baking on macOS produces incorrect lighting in HDRP tem...
Baking HDRP template on High preset Mac GPU results in incorrect lighting. Reproduction steps: 1) Open HDRP template on 2021.2.10f1... Read more
Can't load the scene template when it is in the Packages directory
Reproduction steps: 1. Open the user's attached project 2. Click on File > New Scene 3. Double-click on "My Custom Scene" Expected ... Read more
IL2CPP build fails
How to reproduce: 1. Open the attached "BugRepro.zip" project 2. Check if scripting backend is set to "IL2CPP", Build player. Expec... Read more
GPU dramatically spikes when selecting a GameObject in the Inspector tha...
How to reproduce: 1. Open the user's attached "New Unity testProject.zip" project 2. Open the "SampleScene" Scene 3. Select the "Gam... Read more
"Error loading the file" and "Duplicate identifier" errors in the Consol...
How to reproduce: 1. Open the attached project "animImport" 2. Open the Project window (Window > General > Project) and click on the... Read more
[Windows] 'Null texture passed to GUI.DrawTexture' warning on opening Pr...
Reproduction steps: 1. Open the attached user's project "New Unity Project (8).zip" 2. Upon opening the project right-click in the P... Read more
[Behavior change] mono_debug_find_method returns non-null object for not...
Steps to reproduce: 1. Download the attached "UIToolkitSamples-master.zip" project 2. Open the Trade scene 3. Open profiler, activat... Read more
Crash on StackAllocator::TryDeallocate when importing a Texture with Tex...
Reproduction steps: 1. Open the attached project "Texture2DArray.zip" 2. In the Project's Build Settings ensure that the Build Targe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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