Search Issue Tracker

0
votes
Fixed

Validation - Unity on launch can take a while to compile shaders but it ...

Shader System

-

Oct 13, 2020

-

Version/s: 2019.4.13f1, 2020.2.0b6

When reopening a project, Unity seems to hang at the "Find Available Build Targets" or "Initializing Package Manager". Unity at this... Read more

1
votes
Duplicate

[Android][Il2CPP][ARM64] App crashes on startup on devices with Android 11

Mobile

-

Oct 13, 2020

-

Version/s: 2019.4, 2020.1, 2020.1.8f1, 2020.2, 2021.1

Repro steps:1. Open project "GooglePixelCrashRepro"2. Make sure Scripting backed is set to IL2CPP and Target Architectures to ARM643... Read more

0
votes
Fixed

[GameView] Input value for the Width and Height is not changing when a m...

Scene/Game View

-

Oct 13, 2020

-

Version/s: 2018.4, 2019.4, 2020.1, 2020.2, 2020.2.0b7, 2021.1

On dragging the mouse cursor over the input field of Width and Height under Free Aspect Ratio don't change its value, Refer attached... Read more

0
votes
Fixed

[Particles] Can't set Trail Material via Inspector

Visual Effects - Legacy

-

Oct 13, 2020

-

Version/s: 2019.4, 2020.1, 2020.2, 2021.1

The Trail Material UI is missing. 1) Create new project2) Right click hierarchy view, create new Effects-> Particle System2b) If ... Read more

0
votes
Fixed

[XR SDK] SSAO Pro from Asset Store is broken/inverted when Single Pass I...

XR SDK

-

Oct 13, 2020

-

Version/s: 2019.4, 2020.1, 2020.1.8f1, 2020.2, 2021.1

Reproduction steps:1. Open the attached project ("ShaderRepro.zip")2. Open the "SampleScene" scene3. Enable MockHMD XR plugin (Proje... Read more

0
votes
By Design

[PLM] Viewport progressively updating, even with progressive updates tog...

Progressive Lightmapper

-

Oct 13, 2020

-

Version/s: 2020.1

Steps to reproduce: Method A1. Open attached project with latest trunk rev 5181ec54d595 plus daa5ab5ce3d7 grafted on top to make HDR... Read more

0
votes
Fixed

[MacOS][Game view] Aspect ratio window doesn't get closed When the Aspec...

MacOS

-

Oct 13, 2020

-

Version/s: 2020.2, 2020.2.0b7, 2021.1

When the Aspect ratio Window is opened and any Aspect ratio is selected in Gameview then the Aspect ratio window is not getting clos... Read more

0
votes
Duplicate

[Android] [Vulkan] Application crash on Adreno devices using Vulkan

Mobile Graphics

-

Oct 13, 2020

-

Version/s: 2020.2.0a12, 2020.2.0b7

Steps to reproduce: 1) Download attached project and open in Unity2) In Player settings, make sure that Vulkan Graphics API is the t... Read more

0
votes
Fixed

[Android] Eyelid is displayed incorrectly when skinMeshRenderer.SetBlend...

Mobile Graphics

-

Oct 13, 2020

-

Version/s: 2018.4, 2018.4.27f1, 2019.4, 2020.1, 2020.2

How to reproduce:1. Open the user's attached project "TestShader.zip"2. Load the Scene "test1"3. Build and Run the project to an And... Read more

0
votes
Not Reproducible

Different resources produce the same guid, it leads to the fail of Asse...

Windows

-

Oct 13, 2020

-

Version/s: 2019.4.9

In the customer game project, when building AB, two different resources produced the same guid and the build failed. Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.