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1
votes
By Design

Surface Arc Gizmo in Platform Effector 2D Component not being shown when...

Window management

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May 13, 2021

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Version/s: 2021.1.0a2, 2021.1.7f1

Reproduction steps:1. Open the Project "case_1336037-Platformer"2. Open the Scene "SampleScene"3. Go to Window>Layouts>Load La... Read more

1
votes
By Design

[Packman] Package versions are sorted incorectly

Packman

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May 20, 2021

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Version/s: 2019.4, 2020.3, 2020.3.3f1, 2021.1, 2021.2

How to reproduce:1. Open the user's attached project2. Open Package Manager and expand the InputSystem (make sure that pre-release p... Read more

0
votes
Fixed

Animator Window grid does not cover the entire graph area

Animation

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May 20, 2021

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Version/s: 2021.2.0a18

Steps to reproduce:1. Create/Open any Unity project2. Open Window->Animation->Animator3. Zoom in or out and observe the grid c... Read more

0
votes
Fixed

[2D] Options from Sprite Editor Window get overlapped on resizing its wi...

2D

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May 20, 2021

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Version/s: 2021.2.0a10, 2021.2.0a17

When the 'Sprite Editor' Window is opened for any texture file then on decreasing its length, multiple property names get overlapped... Read more

0
votes
Fixed

[Cloth] Cloth component assigned to subdivided plane mesh crashes editor

Cloth

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May 20, 2021

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Version/s: 2021.1.10f1, 2021.2.0a18

Steps to reproduce:1. Open attached project SampleScene2. Select GameObject component make sure MeshFilter and SkinnedMeshRenderer h... Read more

0
votes
Fixed

[Overlays] EditorToolbarDropdownToggle doesn't show its text

Scene/Game View

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May 20, 2021

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Version/s: 2018.2.0a6

1. Open a new project with Unity that contains new overlays feature2. Import the attached script3. Press space in the scene view to ... Read more

0
votes
Fixed

Subasset ordering changes in version control when removing and re-adding...

Serialization

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Mar 22, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2020.3.0f1, 2021.1, 2021.2

How to reproduce:1. Open the attached project "SubAssetOrder.zip"2. Add project to GitHub Desktop or another similar tool3. Select A... Read more

0
votes
Fixed

Atlas Cache is inconsistent after disabling Sprite Packer and deleting a...

2D

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May 13, 2021

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Version/s: 2019.4, 2020.3, 2020.3.4f1, 2021.1, 2021.2

How to reproduce:1. Open the user's attached project2. Build and Run the project (observe that left-side image can't be loaded)3. Cl... Read more

0
votes
Fixed

'None' or 'Mixed' option gets set to EnumFlagsField when selecting the '...

IMGUI

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May 18, 2021

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Version/s: 2019.4, 2020.2, 2020.3, 2020.3.7f1, 2021.1, 2021.2

How to reproduce:1. Open the user's attached project2. In the Project window select the 'Test' Asset3. Try to select the 'Everything... Read more

10
votes
Fixed

Audio is not looping when using PlayScheduled in WebGL Build

Web Platform

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May 19, 2021

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Version/s: 2018.4, 2019.4, 2019.4.26f1, 2020.3, 2021.1, 2021.2

How to reproduce:1. Open the attached project "WebGLAudioLoop.zip"2. Switch Platform to WebGL3. Build And Run Expected result: Audio... Read more

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