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[Bug] Frame Debugger does not show all keywords used by the shader when ...
How to reproduce: 1. Open the attached project named "Case_1261620" 2. Open the Test Scene 3. Click Window -> Analysis -> Frame Debu... Read more
[Critical] HLSLcc uses an incorrect variable in an if statement when the...
How to reproduce: 1. Open the attached project "1242345.zip" 2. Open the "Test" Scene 3. Open the "Test.compute" Compute Shader by s... Read more
[macOS] UGUI Input Field clears Chinese/Japanese/Korean input when press...
Reproduction steps: 1. Open the attached "1349037.zip" project 2. Open the "SampleScene" Scene 3. Enter Play Mode 4. Input Chinese/J... Read more
NullReferenceException error is thrown when pressing up/down arrow key i...
How to reproduce: 1. Create a new project 2. Make sure your Project window is set to "One Column Layout" style 3. Enter and exit the... Read more
Ctrl + Drag or Option + Drag on an asset with unsaved changes will copy ...
How to reproduce: 1. Open user-submitted project (CopyAssetBug.zip) 2. Select BugMaterial.mat 3. Change something in the Inspector w... Read more
Memory usage of Logging remains high when the error messages in the Con...
How to reproduce: 1. Open the attached project "1264725.zip" 2. Open the "Test" Scene 3. In the Profiler window enable "Profile Edit... Read more
Asset does not get duplicated and no warning occur when duplicating an A...
How to reproduce: 1. Create a new project 2. In the Project window select any Asset from the Packages folder 3. Duplicate the select... Read more
Proxy Volume with RefreshMode = "Automatic" does not automatically updat...
How to reproduce: 1. Open the project from the attached file "1265289.zip" 2. Go to File > Build And Run 3. Build the project 4. Cli... Read more
Console errors are thrown when trying to save Profiler frames bigger tha...
Reproduction steps: 1. Create a new project 2. Import "ScriptThatCreatesHugeStacktrace.cs" to the project 3. In the toolbar, select ... Read more
CPU time spikes because we do not have async readback for environment
How to reproduce: 1. Open the attached project "1246013.zip" 2. Open the "MainGame" Scene 3. Open the Profiler window and select the... Read more
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