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[Critical] HLSLcc uses an incorrect variable in an if statement when the...
How to reproduce:1. Open the attached project "1242345.zip"2. Open the "Test" Scene3. Open the "Test.compute" Compute Shader by sele... Read more
Text is not displayed after scrolling when a Rect Mask 2D is attached to...
How to reproduce:1. Open the user's attached project2. Open 'Scene'3. Enter the Play mode4. Scroll down until the text is no longer ... Read more
NullReferenceException error is thrown when pressing up/down arrow key i...
How to reproduce:1. Create a new project2. Make sure your Project window is set to "One Column Layout" style3. Enter and exit the Pl... Read more
Inspector import settings are slow to load when selecting a model with a...
How to reproduce:1. Open the attached project "LoadingIssue.zip"2. Open Character folder in Project window3. Click on Zelda_for_unit... Read more
Memory usage of Logging remains high when the error messages in the Con...
How to reproduce:1. Open the attached project "1264725.zip"2. Open the "Test" Scene3. In the Profiler window enable "Profile Editor"... Read more
Asset does not get duplicated and no warning occur when duplicating an A...
How to reproduce:1. Create a new project2. In the Project window select any Asset from the Packages folder3. Duplicate the selected ... Read more
Proxy Volume with RefreshMode = "Automatic" does not automatically updat...
How to reproduce:1. Open the project from the attached file "1265289.zip"2. Go to File > Build And Run3. Build the project4. Clic... Read more
Console errors are thrown when trying to save Profiler frames bigger tha...
Reproduction steps:1. Create a new project2. Import "ScriptThatCreatesHugeStacktrace.cs" to the project3. In the toolbar, select "Wi... Read more
CPU time spikes because we do not have async readback for environment
How to reproduce:1. Open the attached project "1246013.zip"2. Open the "MainGame" Scene3. Open the Profiler window and select the "E... Read more
[Physics] The capsule jitters falling into the cracks between triangle e...
How to reproduce:1. Open the user's attached "TriangleEdgeMeshCollisionRepro" project2. Open the Scene "SampleScene"3. Have both Sce... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Open” button in Inspector does not function for certain Assets
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked