Search Issue Tracker

1
votes
Third Party Issue

ArticulationBody with uneven tensors keeps accelerating when rotation is...

Physics

-

Dec 02, 2021

-

Version/s: 2020.3, 2020.3.23f1, 2021.2, 2022.1, 2022.2

How to reproduce:1. Open the user's attached project2. Open scene Scenes/TestScene3. Press the Play button and observe the Game view... Read more

1
votes
By Design

Rendering probe lit objects in shadowmask mode is causing dark objects

Progressive Lightmapper

-

Oct 20, 2021

-

Version/s: 2019.4, 2019.4.31f1, 2020.3, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open the user attached project (LightProbBug2019.zip)1a. Switch to linear mode in Player settings1b. Switch to S... Read more

2
votes
Not Reproducible

[iOS] applicationWillResignActive() calls stacks when being called repea...

iOS

-

Oct 18, 2021

-

Version/s: 2019.4, 2020.3, 2020.3.19f1, 2021.1, 2021.2, 2022.1

Reproduction steps:1. Download and open the attached "unity_support.zip" project2. Build and deploy the project to iOS3. Repeatedly ... Read more

1
votes
Third Party Issue

Same calculation gives different results when running Compute Shader due...

Shader System

-

Jul 19, 2021

-

Version/s: 2019.4, 2020.3, 2021.1, 2021.1.14f1, 2021.2, 2022.1

How to reproduce:1. Open the attached project2. Open the Test Runner (Window -> General -> Test Runner)3. In the Test Runner w... Read more

1
votes
Fixed

Editor crashes when inspecting Serialized Field ParticleSystem variable ...

Visual Effects - Legacy

-

Jul 29, 2021

-

Version/s: 2019.4, 2020.3, 2020.3.14f1, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open the attached project "PS_Crash.zip"2. Open "TestScene" Scene3. Open "TestPS.cs" script in Visual Studio Cod... Read more

0
votes
Duplicate

Odin Inspector crashes the Editor when selecting an entry from the Attri...

Mono

-

Aug 10, 2021

-

Version/s: 2021.2.0a18, 2021.2.0b7, 2022.1

Reproduction steps:1. Open the user's submitted project "New Unity Project (1).zip"2. Go to Tools -> Odin Inspector -> Attribu... Read more

0
votes
Fix In Review

[macOS] Microphone usage in script causes build to fail with ambiguous e...

Build Pipeline

-

Aug 10, 2021

-

Version/s: 2020.3, 2021.1, 2021.2.0a14, 2021.2.0b7, 2022.1

1. Create a new project2. Create a new script named "Example.cs"3. Into the script file copy and paste example from here: https://do... Read more

0
votes
Won't Fix

[XR] Tree Shadows in built in renderer are culled too early at edge of s...

Culling

-

Jun 14, 2022

-

Version/s: 2021.2.0a19

This is a continuation of bug 1234785. The issue was improved but the shadows are still culling too early. I'm closing the other bug... Read more

4
votes
Fixed

AudioSource doesn’t start playing when the Load Type of the Audio Clip i...

Web Platform

-

Jan 17, 2022

-

Version/s: 2021.2.0a13, 2021.2.8f1, 2022.1, 2022.2

How to reproduce:1. Open the attached project "WebGLAudioBug.zip"2. Open "TestScene" Scene3. Select "loop" Audio Clip (Assets/Audio)... Read more

0
votes
Fix In Review

[2D][Lost Crypt] Unable to find URP 12.1.0 package error when importing ...

2D

-

Dec 13, 2021

-

Version/s: 2021.2.6f1, 2022.1.0b1

[2D][Lost Crypt] Unable to find URP 12.1.0 package error when importing Lost Crypt When importing Lost Crypt, after relaunching edit... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.