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[Android] Unable to set target FPS as Application.targetFrameRate has st...
How to reproduce: 1. Open the attached project "1351579_2021.1.0a2.zip" 2. Load the Scene "SampleScene" 3. Build and Run the project... Read more
[2D URP] Scene grid is not rendered when Post Processing view toggle is ...
Reproduction steps: 1. Open Unity Hub 2. Create a new project with a 2D URP template 3. Observe the Scene view Expected result: Sc... Read more
Microsoft.Extensions.Logging Nuget Package causes errors in console when...
Reproduction steps: 1. Open project "UnityNugetBugTest.zip" 2. Open Scene "SampleScene" 3. Open Build Settings in File > Build Setti... Read more
UI handles in scene view are detached from UI elements
Reproduction steps: 1. Create a new project. 2. Create UI "Image" GameObject 3. In the Scene view resize, rotate or move the UI obje... Read more
Select Assets are not focused on when pressing Show In Package Manager i...
How to reproduce: 1. Add White Rabbit (free) by Niwashi Games to your account through the Asset Store 2. Open the user attached "Bet... Read more
'ArgumentException: Value must be a Com object' when calling 'System.Run...
How to reproduce: 1. Open the user's attached project "com-bug.zip" 2. Enter the Play Mode 3. Open any file with the file picker Ex... Read more
[Metal] Changing Adaptive Resolution Level asks for unsupported texture ...
How to reproduce: 1. Create a new project 2. Download Adaptive Performance package via Package Manager 3. Install two Adaptive Perfo... Read more
[Linux][CentOS7][Android] Player failed to launch or crashed soon after ...
How to reproduce: 1. Open attached project 2. Change Platform to Android 3. Open Test Runner and Run All Tests in Android 4. Build s... Read more
BlendShapes value defaults to 0 when importing FBX model
How to reproduce: 1. Open the user's attached project 2. Go to the Assets in the Project window 3. Import the model "fbx_cubeStar" i... Read more
Profiler's 'Call Stacks' button gets out of sync with PlayerConnection w...
How to reproduce: 1. Open the attached project '1377934.zip' 2. Open Build Settings and enable Development Build 3. Build and Run on... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- OnPostprocessAllAssets() is not called for a modified Prefab when another Asset is set Dirty in the same callback
- [Android] UIToolkit ClickEvent is fired when the device is rotated
- Compilation errors occur when "uintBitsToFloat(int)" gets used in OpenGLES
- User Reporting does not send reports when Managed Stripping Level is set to Low or higher
- Editor crashes and a window with "GetManagerFromContext: pointer to object of manager 'MonoManager' is NULL (table index 5)" error is thrown when launching a project with a corrupted library