Search Issue Tracker
Caret in "Add Default Preset" text field is vertically misaligned in Pre...
Steps to reproduce: Create a new Unity project Go to Edit → Project Settings Select the Preset Manager Click Add Default Preset Use ... Read more
Unused separation line is present at the bottom of the create GameObject...
Steps to reproduce: Open any Project Open any Scene and in the Hierarchy right click the Scene Label Open the "GameObject" sub menu ... Read more
Reflection Probe position is changed when resizing the Reflection Probe ...
How to reproduce:1. Create a new project2. In the Hierarchy, right-click -> Light -> Reflection Probe3. In the Inspector, unde... Read more
[Windows] Extra empty dropdown menu is created when using multi-level ne...
Steps to reproduce:1. Create a project2. Import the attached “test.cs” Script3. Right-click on the Main Unity Toolbar4. Observe the ... Read more
Texture Map Viewer shows "Loading..." text instead of indicating users t...
Steps to reproduce: Open any Project with Lighting Baked in a Scene and open that Scene (HDRP Sample) Select any Game Object with a ... Read more
Show Packages Options in Search is always on
Open search window type a query that should yield objects in packages Press the Eye button. Remove the Show packages options Package... Read more
Reflection Probe Box Projection Bounds flicker/reset position every fram...
Steps to reproduce: Create a new Unity project using the Universal 3D template Create a new Reflection Probe (GameObject > Light ... Read more
"Analyze Import Process" button misaligned in Import Activity window
Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Import Activity window (Window → Analysis → ... Read more
"Volumetric Clouds Combine" pass breaks rendering due to incorrect resou...
Steps to reproduce: 1. Start a new HDRP sample project 2. Create a new Outdoor scene (Ctrl/Cmd+n) 3. Observe render loop breaking Re... Read more
"GhostElement" compilation errors occur when a component contains a ghos...
Reproduction steps:1. Open the attached “IN-111403” project2. Observe the Console window Expected result: No errors are thrownActual... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used