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0
votes
Fixed

[Addressables] Performance drop when adding assets to groups via script

Package: Addressables

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Nov 23, 2022

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Version/s: 1.21.1

How to reproduce: # Open the user attached “AddressablesPerformance.zip“ project # Go to Test > Add Addressables Vanilla # Go t... Read more

0
votes
Feature Request

Asset bundles fail to load when there are curly brackets in the group or...

Package: Addressables

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Dec 06, 2022

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Version/s: 1.20.5, 1.21.1

Reproduction steps: 1. Open the attached project "Bug addressables names" 2. Open the Addressables Groups window 3. Select Play M... Read more

0
votes
By Design

Scene is in Hierarchy but not visible in Game view when loaded with “Add...

Package: Addressables

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Dec 09, 2022

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Version/s: 1.21.1

Reproduction steps: 1. Open the attached “AddressablesLoadScene.zip“ project 2. Open “SampleScene” scene 3. Enter Play Mode 4. Obser... Read more

0
votes
In Progress

"AssetReferenceSprite" loses the asset reference when restarting the editor

Package: Addressables

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Dec 14, 2022

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Version/s: 1.21.5

How to reproduce: 1. Open the attached “My project.zip” project 2. Select “MyScriptable.asset” (Assets > MyScriptable) 3. In the ... Read more

4
votes
Fixed

Addressables System Fails to load Sprite with Secondary Texture (Normal ...

Package: Addressables

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Dec 22, 2022

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Version/s: 1.21.2

How to reproduce: 1. Open the attached project “IN-25939.zip“ 2. Open the “SampleScene“ Scene 3. Open Addressables Group window b... Read more

1
votes
Not Reproducible

Addressable Asset Group Custom Build & Load Paths are cleared when in Pl...

Package: Addressables

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Mar 29, 2024

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Version/s: 1.21.20

Reproduction steps: 1. Open the attached project "ReproProject" 2. In the Project Window, navigate to the "Packages/com.edshed.ed... Read more

0
votes
Fixed

Asset is not loaded in Play Mode when using UnityEngine.Object

Package: Addressables

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Feb 01, 2023

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Version/s: 1.19.19, 1.21.1, 1.21.2

How to reproduce: 1. Open the project “IN_29193” 2. Enter the Play Mode 3. Observe the Console Expected result: “loaded main” ... Read more

2
votes
In Progress

[Addressables] Groups build fail when a custom built path is used for an...

Package: Addressables

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Jan 16, 2023

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Version/s: 1.21.5

How to reproduce: 1. Open the user’s attached “AddressablesTestProject” project 2. Reimport the “Assets → TestRecompileScript” in ... Read more

1
votes
By Design

Warnings "The referenced script on this Behaviour (Game Object '<null>')...

Package: Addressables

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Jan 17, 2023

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Version/s: 1.19.14

How to reproduce: 1. Open the project “IN_24945” 2. Open the “SceneTest” Scene in Assets 3. Open the “Addressables Group” window 4. ... Read more

0
votes
Fixed

Labels are still used for bundles after deleting the labels

Package: Addressables

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Jan 19, 2023

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Version/s: 1.20.5, 1.21.2

Reproduction steps: 1. Open the attached project “Bug addressables deleted labels” 2. Click “Build -> New Build -> Default Build S... Read more