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0
votes
Fixed

[UIR] Graphview text contains artifacts when the graph is zoomed out

Graph Tools Foundation

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Apr 21, 2021

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Version/s: 2021.2.0a14

How to reproduce:1. Open the user's attached "GraphView" project2. Open the "Simple Graph" window (GraphView->SimpleGraph)3. In t... Read more

0
votes
Fixed

Value set to serialized fields in OnValidate() method doesn't get displa...

Serialization

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May 01, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2020.3.3f1, 2021.1, 2021.2

Reproduction steps:1. Open user's project "Prefab test.zip"2. Select "Master Variant" Prefab in Assets/Prefabs3. Enter Prefab editin... Read more

0
votes
Fixed

Mouse cursor flickering when hovering over editor window edges on Window...

Windows

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May 04, 2021

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Version/s: 2021.2.0a1

Reproduction steps:1. Create a new project2. Select View Tool in the top toolbar (Hand icon)3. Hover mouse cursor over editor Scene ... Read more

1
votes
Fixed

[Android][IL2CPP] UnityLinker.exe fails to build a project when it conta...

IL2CPP

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Apr 13, 2021

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Version/s: 2020.3, 2020.3.2f1, 2021.1

How to reproduce it:1. Open the user's attached project "WanderingStar.zip"2. Build and Run it on Android3. Observe the Console wind... Read more

0
votes
Fixed

"Wireframe" and "Shaded Wireframe" Scene View shading modes don't work w...

Quality of Life

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May 04, 2021

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Version/s:

1. Open a project and make sure the graphics API is set to DX122. Create a new "Unlit" shader asset and add '#pragma use_dxc' to the... Read more

0
votes
Duplicate

Crash on Rigidbody_Get_Custom_PropMass when ArticulationBody collides wi...

Physics

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Apr 22, 2021

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Version/s: 2020.3, 2020.3.4f1, 2021.1, 2021.2

How to reproduce:1. Open the attached project from "case1331099.zip"2. Open Scene "Main"3. Enter Play Mode4. Select object "LeftHand... Read more

2
votes
Fixed

Performance regression with the new keyword system

Shader System

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May 04, 2021

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Version/s: 2021.2.0a16, 2022.1

Read more

0
votes
Fixed

[UIR] Dynamic Atlas doesn't get refreshed when importing from a cache se...

UI Toolkit

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May 04, 2021

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Version/s: 2020.3.6f1

Textures currently stored in a dynamic atlas do not get updated when they are reimported from the cache server. Steps to reproduce:1... Read more

0
votes
Fixed

PIX and NSIGHT shader debuggers don't work on DX12 with DXC compiled sha...

Quality of Life

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May 05, 2021

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Version/s:

1. Open the attached project2. Create a player build with the "Fluid" scene for DX12 with "Development Build" enabled3. Follow the i... Read more

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