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[Android] Mobile Notifications 2.0.0 AndroidJavaException: java.lang.Run...
Reproduction steps:1. Open the user's sent project from the attached link "Project.zip"2. Build and Run on an Android device3. Wait ... Read more
Exception thrown when using AddressablesAssetPostProcessor.OnPostProcess...
We added AddressablesAssetPostProcessor.OnPostProcess.Register to the localization package: {code:java}[InitializeOnLoad]class Local... Read more
No error if setting a property with the same name but different types
STR:1. Create a new project using the 3D template2. Copy the attached script to the Assets folder3. Assign this script to the main c... Read more
[iOS] Overlay Canvas is not rendered if Overlay Camera's "Clear Depth" i...
How to reproduce:1. Open project "ClearDepthTest.zip"2. Go to the Build Setting and build for iOS3. Deploy project to the device4. O... Read more
[iOS] Distortion effect render issues when using forced Memoryless Depth
Reproduction steps:1. Download and open the attached "TestNiuqu.zip" project2. Go to "Project Settings" > "Player" > "Other Se... Read more
Unity Editor doesn't recompile at boot when Scripting Define Symbols are...
Reproduction steps:1. Create a new project2. Go to Project Settings > Player > Scripting Define Symbols and create 2 new Scrip... Read more
Shader with Procedural Instancing enabled is not rendered in a project b...
Reproduction steps:1. Open the attached 'NS Support HDRP 2021.2 - 2' project2. Open the 'OutdoorsScene'3. Go to the 'File -> Buil... Read more
Speech recognition stops working when Editor loses focus
Reproduction steps:1. Open "VoiceRecognition.zip" project2. Open VoiceRecognition.scene and enter Play Mode3. Try saying "Harness" t... Read more
NullReferenceException is thrown when drag-and-dropping Prefab into Prop...
How to reproduce:1. Open the user's attached "Blank" project2. Open the "Test -> Editor Window" custom window from the menu3. Dra... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved