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0
votes
By Design

Newly made projects don't start with Text Mesh Pro latest verified version

Text

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Nov 03, 2020

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Version/s: 2019.4, 2020.1, 2020.2, 2020.2.0b10, 2021.1

To repro:- Start a new project with the latest 2020.2- Go to Package Manager- Notice that the TMP package already need to be updated... Read more

0
votes
Fixed

[Editor] Force quitting the editor mid build will leave code not compili...

Scripting

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Nov 03, 2020

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Version/s: 2018.4.13f1, 2018.4.28f1

Steps to reproduce:1. Open the user's attached project "ErrorTest2018LTS.zip"2. In the top menu select "Build/BuildAllAB or Build/Bu... Read more

0
votes
Fixed

[Linux][Profiler] Missing Profiler EndSample errors thrown on clicking t...

Linux

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Nov 03, 2020

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Version/s: 2020.2.0b10, 2021.1.0a2, 2021.1.0a4

Editor thrown Missing Profiler EndSample errors on clicking the "Profiler Module" dropdown when "Target Selection" is "Editor", refe... Read more

0
votes
Fixed

[Camera] CullingMask Inspector throws an IndexOutOfRangeException when l...

Inspector Framework

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Nov 03, 2020

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Version/s: 2021.1.0a2

Steps:1. Create a new 3D project2. Select anything, in Inspector > layers > add a layer at index 313. In hierarchy, select Mai... Read more

0
votes
Fixed

In the static flag dropdown menu checkmark icon next to "Everything" doe...

IMGUI

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Nov 03, 2020

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Version/s: 2021.1.0a2, 2021.1.0a4

Steps to reproduce:1. Create/open any Unity project2. Create a new empty object and select it in Hierarchy3. Open Static Dropdown me... Read more

0
votes
Fixed

Disabling all static flags for an object shows static checkmark as enabled

IMGUI

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Nov 03, 2020

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Version/s: 2021.1.0a2, 2021.1.0a4

Steps to reproduce:1. Create/open any Unity project2. Create a new empty object and select it in Hierarchy3. Set object to static by... Read more

3
votes
Fixed

IL2CPP stack trace does not match MONO scripting back end when async/awa...

IL2CPP

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Nov 03, 2020

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Version/s: 2019.4, 2020.1, 2020.2, 2020.2.0b9, 2021.1

Reproduction steps:1. Open the attached project ("2019Repro.zip")2. Open the "SampleScene" scene3. Enter Play mode and press a butto... Read more

0
votes
Fixed

[Mac] maxTessellationLevel cannot be changed for Metal

Metal

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Nov 03, 2020

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Version/s: 2019.4, 2019.4.11f1, 2020.2, 2021.1

Steps to reproduce:1. Open the project attached by the user2. Open scene "SampleScene"3. Enter Play mode Expected results: Max Tesse... Read more

0
votes
Fixed

GICache over max size is not reduced and Warnings are spammed in the con...

Progressive Lightmapper

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Nov 03, 2020

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Version/s: 2018.4, 2019.4.14f1, 2021.1

How to reproduce:1. Create a new Project2. Make sure GiCache size in the Preferences is set to 4 GB max size3. Download cache file f... Read more

16
votes
Fixed

[Profiler] "GetInt is not allowed error" is thrown when entering the Pla...

Profiling

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Nov 03, 2020

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Version/s: 2019.4.14f1, 2020.1.12f1

How to reproduce:1. Create a new project2. Open the Profiler (Window->Analysis->Profiler)3. In the Profiler controls section c... Read more