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1
votes
Duplicate

Crash on BufferMetal::IsBusy(bool*) when looking around in Scene view

Metal

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Feb 19, 2022

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Version/s: 2020.3.28f1, 2021.2, 2021.2.12f1, 2022.2

Reproduction steps:1. Open the user's attached project2. Open scene 'Scenes/Cocky'3. If the crash does not occur instantly, look aro... Read more

0
votes
Fixed

Crash on delete_object_internal_step1 when using Graphics.RenderMesh to ...

Graphics Device Features

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Feb 19, 2022

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Version/s: 2021.2, 2021.2.8f1, 2022.1, 2022.2

How to reproduce:1. Open the attached project from "crashSprite.zip"2. Open Scene "Main"3. Enter and Exit Play Mode (do this couple ... Read more

1
votes
Duplicate

Light probes lose lighting in Play mode and builds

Package: Scriptable Render Pipeline HD

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Feb 19, 2022

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Version/s: 12.0.0

Reproduction steps:1. Open the user's project2. Generate Lighting in the Lighting window3. Play the "Bug Demo" scene4. Watch both Sc... Read more

0
votes
Fixed

[iOS] View becomes stretched when a native alert is active and device is...

iOS

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Feb 19, 2022

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Version/s: 2019.4, 2020.3, 2020.3.29f1, 2021.2, 2022.1, 2022.2

How to reproduce:1. Open the attached project ("1404433_repro.zip")2. Build the Xcode project ("Context Screen Sample" Scene)3. Add ... Read more

0
votes
Not Reproducible

"System.IndexOutOfRangeException: Index {0} is out of range of '{1}' Len...

Package: Unity Physics

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Feb 19, 2022

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Version/s: 0.6.0-preview.3

How to reproduce:1. Open the attached project from "1404383indexoutofrange.zip"2. Open Scene "Physics"3. Enter Play Mode4. In Game V... Read more

0
votes
Duplicate

[M1] Editor FPS drops significantly when moving Editor window to the sec...

Metal

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Feb 18, 2022

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Version/s: 2019.4, 2021.2.0a13, 2022.1, 2022.2

Reproduction steps:1. Create a new project2. Enter play mode and turn on "Stats" window3. Observe FPS4. Move the Editor window to th... Read more

0
votes
Fixed

Able to scroll past the ScrollView bounds when using mouse wheel

UI Toolkit

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Feb 18, 2022

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Version/s: 2021.2, 2022.1, 2022.1.0b8, 2022.2

How to reproduce:1. Open the user's attached project2. Press Play3. Scroll with the mouse wheel as far as possible Expected result: ... Read more

0
votes
Postponed

Mixing Input Test Fixture with tests not using fixture causes static sta...

Package: Input System

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Feb 18, 2022

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Version/s:

Needs additional work, can be triggered by using user supplied sample and adding a touch-screen via Input debugger or using a HW tou... Read more

0
votes
Fixed

Crash when calling Graphics.RenderMesh for a Mesh that was destroyed

UI Toolkit

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Feb 18, 2022

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Version/s: 2021.2, 2021.2.11f1, 2022.1, 2022.2

Reproduction steps:1. Open the attached project "Test_script"2. Open "Assets/Scene/Sample Scene" scene3. Disable "GameObject" from t... Read more

0
votes
Postponed

Windows HID prepends one extra byte (00) to some HID reports (switch 3rd...

Package: Input System

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Feb 18, 2022

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Version/s: 1.3

-e: see title, mirrored from jira Read more

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