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C# default interface method only works the first time
If a single test is run it works fine, but if "Run All" is used it only uses the correct default method in the first test. Even thou... Read more
Cannot change scene view orthographic camera size
When setting the scene view camera to orthographic, there is no way to change the size of the viewAlthough there is a slider to chan... Read more
[Android] Input.GetTouch function first coordinates position data is aff...
Reproduction steps:1. Open the attached Unity project "InputIssue.zip"2. Open "Test.unity" Scene from the Scenes folder3. Build and ... Read more
[Windows] The returned screen refresh rate is rounded down when calling ...
How to reproduce:1. In Windows, set the display refresh rate to 59,940 Hz (or any other non-integer value) (Right-click on the Deskt... Read more
[Netcode] Netcode not calling the method when closing built client
Reproduction steps:1. Open the attached project "NetCode_Disconnect_Bug.zip"2. Start three instances of the provided build in the Bu... Read more
Property fields have become narrower when using MaterialEditor.SetDefaul...
Reproduction steps:1. Open the attached project "Case_1405121.zip"2. In the Project window select "New Material.mat"3. Observe the f... Read more
Localization assets cannot be created inside embedded packages
Reproduction steps:1. Open the attached "T1180378_LocalizationPackage.zip" project2. Open the Localization Tables window (Window >... Read more
Variant directives do not set disabled keywords to 0
#pragma multi_compile and #pragma shader_feature directives do not set disabled keywords to 0, which results in unknown identifiers ... Read more
Moving to one Terrain while sculpting/painting another affects the first...
How to reproduce:1. Open the attached "case_1405099" project2. Open the "SampleScene" Scene3. Select the "Terrain (1)" GameObject in... Read more
[Android] Application crashes after continuously loading and activating ...
Reproduction steps:1. Open the user's attached project "wavexr-crash-test.zip"2. Make sure that Development Build is enabled3. Build... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions