Search Issue Tracker
Fixed in 2021.2.X
Duplicate in 2020.3.X
Votes
0
Found in
2019.4.21f1
2020.1.17f1
Issue ID
1325295
Regression
No
[VideoPlayer] Buffer overflow warnings when we start playing VP8 video with increased playback speed
How to reproduce:
1. Open the attached project
2. Open and play Far Plane scene. Video will start playing
3. Press "PlaybackSpeed" button in the scene and slide up to increase the value (~3)
4. Press ">|" Nex video button
5. VP8 video starts playing
Actual result: AudioSampleProvider buffer overflow. ... sample frames discarded warning is spawned
Expected result: There is no such warning spawned
Note: if you continue with the same playback speed to the next H264 video, warning stop
Reproducible: 2019.4.21f1, 2020.1.17f1, 2021.1.1f1.2209.3, 2021.2.0a10.1508
Tested and reproduced on:
OSX Unity Editor
VLNQA00152, HUAWEI P9, 7.0.0, HiSilicon Kirin 955, Mali-T880
VLN0150, iPad Pro 10.5", iOS 12.3.1, A10X, Metal
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Resolution Note (fix version 2021.2):
Now supporting that audio sample provider creation and setting the speed can happen in any order