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[Android] [Vulkan] Graphics memory is not released when switching betwee...
Steps to reproduce:1. Open user's attached project "VulkanUnableToUnloadGraphicsMemory.zip"2. Switch to Android3. Export the Android... Read more
Crash when generating Lights with a static asset
How to reproduce:1. Open the user's attached project and "index" scene2. Set "fireplace" and all it's children to static3. In the li... Read more
Cinemachine does not update the current live camera when changing the pr...
How to reproduce:1. Open the attached "CinemachineRepro.zip" project2. Open the "SampleScene" Scene3. Enter Play Mode4. Observe the ... Read more
[Android][OpenGL][Adreno] UI Canvas Images fail to load when using Sprit...
How to reproduce:1. Open project "Missing Gradient2.zip"2. Open scene "Sunsear/Scenes/_Game"3. Build and run Expected result: Health... Read more
Caret is not visible in the majority of search bars and text fields afte...
How to reproduce:1. Open the user's attached project2. Open Window > Asset Management > Localization Tables3. In the Localizat... Read more
Cloth starts jittering when a related gameObject is selected in the Insp...
How to reproduce:1. Open the attached project named "Case_1293351"2. Open the BrokenCloth Scene and enter Play mode3. Select the "Cl... Read more
Memory leak when continuously triggering repaint on a custom Editor wind...
Reproduction steps:1. Open the attached project ("1293317.zip") or import the attached "StressMesh.cs" script to any project2. In th... Read more
[Bug Reporter] [Linux] [2021.1] Bug Reporter fails to open when using Ub...
Reproduction steps:1. Open a new or an existing project2. Go to Help > Report a Bug... Expected result: Bug Reporter opens succes... Read more
IL2CPP fails to build when "init" accessor is used in C# 9
How to reproduce:1. Create a Unity project2. Add "TestScript.cs"3. Change C# compiler to C# 94. Build and Run Expected results: Buil... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Clear locked objects” button in the Info tab of the Physics Debugger window has no padding on the right side and has an extra space in between the words “locked” and “objects”
- Renaming the VFX Graph uses "Enter" for a new line and "Enter + Shift" to confirm instead of vice versa
- RasterCommandBuffer.DrawMeshInstanced light attenuation does not work in the Release build Player
- Main thread freezes when right-clicking on the title bar of a windowed Player on Windows
- “Open” button in Inspector does not function for certain Assets