Search Issue Tracker

0
votes
Fixed

Editor crashes on Unity::ConfigurableJoint::Create when loading a specif...

Physics

-

Nov 12, 2019

-

Version/s: 2017.4, 2018.4, 2019.1.9f1, 2019.2, 2019.3, 2020.1

How to reproduce:1. Open the "case_1198019" project2. Load the "asd" scene-- Observe the crash Reproducible with: 2017.4.35f1, 2018.... Read more

2
votes
Fixed

Editor crashes on SoundManager::FlushDisposedSounds when opening a speci...

Audio

-

Nov 12, 2019

-

Version/s: 2019.3, 2019.3.0b10

How to reproduce:1. Open the project2. Click No if a window pops-up asking to update AssetDatabase to V2-- Observe the crash Reprodu... Read more

0
votes
Fixed

[HDRP] Update DefaultSceneRoot.prefab for HDRP DXR

Package: SRP HD Template

-

Nov 12, 2019

-

Version/s: 7.1.1

Steps to reproduce:1. Create HDRP template project2. Update to 7.1.53. Observe the following error in the console:System.Exception: ... Read more

2
votes
Fixed

[XR][Oculus Quest][Oculus Go][URP] MSAA isn't applied until eye textures...

Package: Scriptable Render Pipeline Universal

-

Nov 12, 2019

-

Version/s: 7.1.2

Repro steps:1. Open attached project2. Build and Run on Oculus Quest/Go3. Observe the display4. Press the B button followed by A whi... Read more

1
votes
Fixed

[TerrainTools] Terrain Brush Strength, Brush Size, Brush Rotation dropdo...

Package: Terrain Tools

-

Nov 11, 2019

-

Version/s: preview - 1.1.2

How to reproduce:1. Create a new project2. Create 'Terrain' GameObject3. Select 'Terrain' GameObject in the Hierarchy4. Click Paint ... Read more

0
votes
Fixed

Script cannot be attached to a GameObject when dragged into an empty spa...

Inspector Framework

-

Nov 11, 2019

-

Version/s: 2019.3.0b10, 2020.1

Steps to reproduce:1. Open any project2. Create a new script3. Create an empty object and select it4. Drag the script into Inspector... Read more

3
votes
Fixed

[macOS] Objects containing SkinnedMeshRenderer component become invisibl...

MacOS

-

Nov 11, 2019

-

Version/s: 2019.3.0b6, 2019.3.0b10

How to reproduce:1. Open the user's attached project("BugReportProject")2. Expand "Barbarian" GameObject in the Hierarchy3. Select d... Read more

0
votes
Fixed

[HDRP] Tests fail with bloom post-processing if Game View is not test re...

Package: Scriptable Render Pipeline HD

-

Nov 11, 2019

-

Version/s: 10.x.x

Steps to reproduce:1. Open attached project2. Open Test Runner and launch the "4038_Bloom" test3. Observe that the test fails4. Sele... Read more

1
votes
Fixed

[Rider][Asset Database V2] Editor crashes on exit when External Script E...

Package: Rider

-

Nov 11, 2019

-

Version/s: 1.1.0, 2.0.0

How to reproduce:1. Download Rider IDE 2019.3 EAP 72. Create a new Unity project3. Set this version of Rider as the external script ... Read more

0
votes
Fixed

Crash in aiPropertyGetTimeSamplingIndex when dragging Alembic(.abc) asse...

Package: Alembic Importer

-

Nov 11, 2019

-

Version/s: 1.0.3, 1.0.6

How to reproduce:1. Open user-submitted project (alembicTesting.zip)2. Drag the asset alembicClothTest into the Hierarchy window Exp... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.