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Fixed in 2020.1.X
Votes
3
Found in
2019.3.0b6
2019.3.0b10
Issue ID
1197846
Regression
Yes
[macOS] Objects containing SkinnedMeshRenderer component become invisible when selecting different object in the Hierarchy
How to reproduce:
1. Open the user's attached project("BugReportProject")
2. Expand "Barbarian" GameObject in the Hierarchy
3. Select different "Barbarian" child objects which contain SkinnedMeshRenderer
Expected result: visibility of the model does not change
Actual result: sometimes the model becomes invisible
Reproducible with: 2019.3.0b6, 2019.3.0b12
Not reproducible with: 2017.4, 2018.4, 2019.2, 2019.3.0b5, 2020.1
Notes:
- Reproducible only on the model provided by the user
- Reproducible only on macOS
Comments (2)
-
Buddy_DoQ
Jan 12, 2020 02:10
Voting to confirm issue persist from 10.15.1 into 10.15.2 on Macbook Pro 16 with 5500M within 2019.3.0f3.
-
SandboxRuckus
Jan 04, 2020 01:14
This same issue is Reproducible in Unity 2019.3.0f3.
Reproducible with Unity office model from the asset store
“Space Robot Kyle“
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Resolution Note (fix version 2020.1):
Model visibility issues only occurred in Metal and have since been resolved in 2019.4.
Fixed in Unity 2019.3.2f1