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Fixed in 2020.1.X

Votes

3

Found in

2019.3.0b6

2019.3.0b10

Issue ID

1197846

Regression

Yes

[macOS] Objects containing SkinnedMeshRenderer component become invisible when selecting different object in the Hierarchy

MacOS

-

How to reproduce:
1. Open the user's attached project("BugReportProject")
2. Expand "Barbarian" GameObject in the Hierarchy
3. Select different "Barbarian" child objects which contain SkinnedMeshRenderer

Expected result: visibility of the model does not change
Actual result: sometimes the model becomes invisible

Reproducible with: 2019.3.0b6, 2019.3.0b12
Not reproducible with: 2017.4, 2018.4, 2019.2, 2019.3.0b5, 2020.1

Notes:
- Reproducible only on the model provided by the user
- Reproducible only on macOS

  1. Resolution Note (fix version 2020.1):

    Model visibility issues only occurred in Metal and have since been resolved in 2019.4.
    Fixed in Unity 2019.3.2f1

Comments (2)

  1. Buddy_DoQ

    Jan 12, 2020 02:10

    Voting to confirm issue persist from 10.15.1 into 10.15.2 on Macbook Pro 16 with 5500M within 2019.3.0f3.

  2. SandboxRuckus

    Jan 04, 2020 01:14

    This same issue is Reproducible in Unity 2019.3.0f3.

    Reproducible with Unity office model from the asset store
    “Space Robot Kyle“

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