Search Issue Tracker
Baked Lightmaps preview does not update with respect to Lighting Data As...
When "Lighting Data Asset" is set to none, Baked Lightmaps Preview doesn't disappear, also if LightingData is set into "Lighting Dat... Read more
[Cloth] Reset functionality doesn't work for the "Capsule Colliders" and...
On resetting the Cloth component, "Capsule Colliders" and "Sphere Colliders" Properties not getting set to the default value. refer... Read more
Exported Maya files are not updating in Unity
Reproduction steps: 1. Download and open the attached "DES 240 Unity Maya Pipeline Box.zip" project 2. Open the "Pipeline Practice" ... Read more
Object that is drawn with Graphics.DrawMeshInstanced does not receive th...
Reproduction steps: 1. Open the user's attached project and Scenes/SampleScene scene 2. Enter the Play mode 3. Observe the Lighting ... Read more
A model with AnimationType - Legacy and ImportAnimation - false still ge...
Reproduction steps: 1. Open attached project "AnimationReferences.zip" 2. Select "Ball@jump" in the Project view 3. In the "Animatio... Read more
[Android][Vulkan] Using CustomRenderTexture Result in Black Screen nothi...
Steps to reproduce: 1. Open user's attached project "New Unity Project.zip" 2. Build it to Android 3. Notice the black screen Expec... Read more
[Audio] Mixer is suspended in a built game when using a dll midi player ...
How to reproduce: 1. Open the attached "1256479 repro" project 2. Open Build Settings from File > Build Settings 3. Make sure that "... Read more
Background task windows are opened when importing large packages or buil...
Reproduction steps: 1. Open new Unity HDRP project 2. Import "The Heretic: Digital Human" package 3. Observe the taskbar Alternativ... Read more
[Mesh Renderer] Tooltips are missing for properties under Skinned Mesh R...
Tooltips are not available for following properties of the Skinned Mesh Renderer component, refer attached Video Bounds Mesh Root Bo... Read more
Creating a Render Texture throws Assertion Error when size is set to 163...
How to reproduce: 1. Create a new project 2. Right-click in the Project window and go to Create > Render Texture 3. In the Inspector... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android]Builds fail when multiple "Unable to parse file" errors are thrown when building using "Build And Run" for a Custom Build Profile in a specific project
- SpeedTree importer fails to import .st files when path to the project includes a special character
- [VFX Graph] HSLS Redefinition error when input have the same name as attributes
- [VFX Graph] HLSL VFXFIXED_RAND isn't working
- Crash on Meta Quest 2 when using Vulkan