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Fixed in 2020.2.X

Votes

0

Found in

2018.4

2020.1.0b14

2020.2

Issue ID

1263913

Regression

No

Creating a Render Texture throws Assertion Error when size is set to 16384x16384 and Color Format is set to R16G16B16A16_SFLOAT

Texture

-

How to reproduce:
1. Create a new project
2. Right-click in the Project window and go to Create > Render Texture
3. In the Inspector set Color Format to R16G16B16A16_SFLOAT and Size to 16384x16384
4. Inspect the Console

Expected result: no errors are thrown
Actual result: "Assertion failed on expression: 'm_Memory.renderTextureBytes >= 0'" error is thrown in the Console

Reproducible with: 2018.4.25f1, 2019.4.5f1, 2020.1.0f1, 2020.2.0a18

Notes: also reproducible with these Color Formats - R16G16B16A16_UNORM, R16G16B16A16_SNORM, R16G16B16A16_UINT, R16G16B16A16_SINT, R32G32_UINT, R32G32_SINT, R32G32_SFLOAT

  1. Resolution Note (fix version 2020.2):

    Fixed in 2020.2.0b2

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