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[Android][TMP] InputField selection appears above keyboard and is intera...
How to reproduce: 1. Open the attached project 2. Make sure InputField (TMP) has "Hide Mobile Input" enabled 3. Build & Run on mobil... Read more
[Gradle] Android ARCore build fails with 2019.4 due to outdated Gradle
How to reproduce: 1. Open the attached "New Unity Project.zip" Project on 2019.4 2. Change target support to Android 3. Build the p... Read more
[macOS] Objective-C @available invoked from a bundle returns false on av...
Steps to reproduce: 1. Open the project attached by the user 2. Open "scene" 3. Enter Play mode Expected result: @available from bu... Read more
IL2CPP does not correctly distinguish between types with equal names fro...
How to reproduce: 1. Open the project (link in the edit) 2. Build to UWP 3. Open built the solution in Visual Studio 4. Start Debugg... Read more
[tvOS] Visual artifacts are present when Ambient Occlusion is enabled an...
Reproduction steps: 1. Open customer's attached project in "dynamicres.zip" 2. Build for tvOS and deploy the Xcode project to an App... Read more
A delegate wrapping another delegate invokes base method when the target...
Reproduction steps: 1. Open project "Delegat.zip" 2. Open Scene "SampleScene" 3. Press Play Expected result: "Derived method calle... Read more
Failed to load errors with various asset files when searching via ref in...
How to reproduce: 1. Open attached project "mcdroid.zip" 2. Paste "ref:Assets/Scripts/EndlessWaveGenerator.cs" into Project search f... Read more
[Physics2D] Rotating flipped Rigidbody2D leads to constant rotation
Steps to reproduce: 1. Download and open the user's project "Rigidbody2DRotationIssue.zip" 2. Enter Play mode with SampleScene activ... Read more
[Animation] GameObject stops rotating when Animator component is disable...
Steps to reproduce: 1. Download and open the project “AnimatorBug.zip” 2. Open SampleScene 3. Enter Play mode 4. Select “Drop_Ship_B... Read more
OverlapCapsule falsely detects an overlap with a nearby MeshCollider whe...
How to reproduce: 1. Open the user's attached project 2. Open the Main Scene 3. In the Hierarchy focus the OverlapTester GameObject ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Basic UI Toolkit panels do not render when using URP+RenderGraph+D3D12
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view