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Search Providers menu gets reset after reopening the Quick Search window
How to reproduce: 1. Create a new project 2. Open the Quick Search window 3. Click on the three dots located under the search bar 4... Read more
New Input system consumes time on main thread when old input system is s...
An ES customer's project has been set to use "Input Manager (Old)" in the player settings. The new Input System package is not insta... Read more
Memory Leak when calling GetComponents(List<T>) with a static List
Steps to reproduce: 1. Download and open project "GetComponentsBug.zip" 2. Open SampleScene 3. Enter Play mode 4. Exit Play mode 5.... Read more
Error messages in console can not be highlighted or copied
Repro steps: 1. Create a new .cs file 2. Add invalid syntax to the file 3. Go to the Console 4. Click the error 5. Attempt to highli... Read more
Serialization warnings after running new migrations
*Reproducible on:* * commit: 37bb7a728032cbc2aa12cd3d995927b55c23fe69 * Platforms: Windows 10, macOS Catalina, and Ubuntu 18.04 *St... Read more
[Improved Prefab] ArgumentNullException error is thrown on selecting sce...
ArgumentNullException error is thrown on selecting scene variables instance after deleting its prefab. Steps to repro: 1. Create a... Read more
AsyncReadManager.Read writes to input array pointer during async operation
A recent change in 2021.1 started writing the bytes read to the pointer passed in to the Read command. Prior to this PR, the user di... Read more
Changing layout or maximizing closes windows with changes but does not p...
Changing layout or maximizing closes windows with changes but does not prompt Save dialog. Note: I am not sure about the expected b... Read more
"This MeshCollider requires the mesh to be marked as readable" error doe...
Reproduction steps: 1. Open attached project "MeshMessage.zip" and scene "SampleScene" 2. Build and Run Windows Development Build 3.... Read more
Shader fails to compile when using Windows 7
Reproduction steps: 1. Open the attached project 2. Open the Scene in Crest\Crest-Examples\Main\Scenes\main 3. Enter Play mode Expe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Basic UI Toolkit panels do not render when using URP+RenderGraph+D3D12
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view