Search Issue Tracker

0
votes
Fixed

Search Providers menu gets reset after reopening the Quick Search window

Package: Quick Search

-

Mar 01, 2021

-

Version/s: 3.0.0-preview.3

How to reproduce: 1. Create a new project 2. Open the Quick Search window 3. Click on the three dots located under the search bar 4... Read more

0
votes
Postponed

New Input system consumes time on main thread when old input system is s...

Input

-

Mar 01, 2021

-

Version/s: 2018.4

An ES customer's project has been set to use "Input Manager (Old)" in the player settings. The new Input System package is not insta... Read more

1
votes
Fixed

Memory Leak when calling GetComponents(List<T>) with a static List

Scripting

-

Mar 01, 2021

-

Version/s: 2018.4, 2019.4, 2019.4.2f1, 2020.3, 2021.1, 2021.2

Steps to reproduce: 1. Download and open project "GetComponentsBug.zip" 2. Open SampleScene 3. Enter Play mode 4. Exit Play mode 5.... Read more

0
votes
Duplicate

Error messages in console can not be highlighted or copied

UI Toolkit

-

Mar 01, 2021

-

Version/s: 2020.2.0a11, 2021.2.0a5

Repro steps: 1. Create a new .cs file 2. Add invalid syntax to the file 3. Go to the Console 4. Click the error 5. Attempt to highli... Read more

0
votes
Fixed

Serialization warnings after running new migrations

Package: Visual Scripting

-

Mar 01, 2021

-

Version/s: 1.5.1-pre.5

*Reproducible on:* * commit: 37bb7a728032cbc2aa12cd3d995927b55c23fe69 * Platforms: Windows 10, macOS Catalina, and Ubuntu 18.04 *St... Read more

0
votes
Not Reproducible

[Improved Prefab] ArgumentNullException error is thrown on selecting sce...

Package: Visual Scripting

-

Mar 01, 2021

-

Version/s: 1.5.1-pre.5

ArgumentNullException error is thrown on selecting scene variables instance after deleting its prefab. Steps to repro: 1. Create a... Read more

0
votes
Fixed

AsyncReadManager.Read writes to input array pointer during async operation

Scripting

-

Mar 01, 2021

-

Version/s: 2021.1.0a1

A recent change in 2021.1 started writing the bytes read to the pointer passed in to the Read command. Prior to this PR, the user di... Read more

0
votes
Fixed

Changing layout or maximizing closes windows with changes but does not p...

Window management

-

Mar 01, 2021

-

Version/s:

Changing layout or maximizing closes windows with changes but does not prompt Save dialog. Note: I am not sure about the expected b... Read more

0
votes
Fixed

"This MeshCollider requires the mesh to be marked as readable" error doe...

Physics

-

Mar 01, 2021

-

Version/s: 2019.4, 2019.4.16f1, 2020.2, 2021.1, 2021.2

Reproduction steps: 1. Open attached project "MeshMessage.zip" and scene "SampleScene" 2. Build and Run Windows Development Build 3.... Read more

3
votes
Fixed

Shader fails to compile when using Windows 7

Shader System

-

Mar 01, 2021

-

Version/s: 2020.2.0a21, 2020.2.5f1, 2020.3, 2021.1, 2021.2

Reproduction steps: 1. Open the attached project 2. Open the Scene in Crest\Crest-Examples\Main\Scenes\main 3. Enter Play mode Expe... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.