Search Issue Tracker

0
votes
Fixed

[UI Toolkit] Tooltips of "Panel Settings" Asset always appear at the cen...

UI Toolkit

-

Mar 04, 2021

-

Version/s: 2021.2.0a4, 2021.2.0a8

On mouse hovering on "Panel Settings", tooltips always appear on the center of the Inspector window, Refer to the attached video St... Read more

0
votes
Fixed

Playing from last frame of an AudioClip in Timeline throws "An invalid s...

Audio

-

Mar 04, 2021

-

Version/s: 2021.1.0b12, 2021.2.0a8

Steps to reproduce: 1. Open the attached "InvalidSeekPosition.zip" Unity project 2. Open SampleScene 3. Open Window->Timeline 4. Sel... Read more

3
votes
Fixed

Errors thrown when entering playmode and using Enter Play Mode options(E...

Package: Localization Package

-

Mar 04, 2021

-

Version/s: 0.10.0-preview

When entering playmode with the new enter play mode settings we get errors:   # MissingReferenceException: The object of type 'Op... Read more

0
votes
Fixed

Adding Smart Format Formatters via inspector throws exception.

Package: Localization Package

-

Mar 04, 2021

-

Version/s: 0.10.0-preview

1 - Open Localization settings and expand Smart Format options 2 - Click Add on the formatters list and select Template. 3 - Excep... Read more

0
votes
By Design

"Could not resolve <...>, because it is not a child Transform in the Ani...

Package: Animation Rigging

-

Mar 04, 2021

-

Version/s: 1.0.3

Reproduction steps: 1. Open attached user project and scene "SampleScene" 2. Enter Play Mode 3. Wait until the animations are finish... Read more

0
votes
Fixed

GPU lightmapper penumbra shadow sorting is incorrect

Progressive Lightmapper

-

Mar 04, 2021

-

Version/s:

GPU lightmapper uses shadow penumbra to sort by instead of indirect color. I noticed this issue when working on a bugfix. Baked out... Read more

1
votes
Fixed

[DOTS Physics] The disabled child GameObjects' Physics Shape is still en...

Package: Unity Physics

-

Mar 04, 2021

-

Version/s: 0.6.0-preview.3

How to reproduce: 1. Open the attached "ECS_Physics.zip" project 2. Open the "4.a Joins Parade" Scene 3. Expand the "testMesh" GameO... Read more

0
votes
Fixed

Addressable Group settings of the last selected group gets reset after e...

Package: Build Pipeline - Addressables

-

Mar 04, 2021

-

Version/s: 1.17.16

How to reproduce: 1. Open the user's attached project 2. In the Project window open Assets > AddressableAssetsData > AssetGroups 3. ... Read more

6
votes
Fixed

Wintermute::Geometry::Verify errors are spammed when baking a Mesh with ...

Progressive Lightmapper

-

Mar 04, 2021

-

Version/s: 2019.4.23f1, 2020.2.2f1, 2021.1.0a7

How to reproduce: 1. Open the user's attached "BakingWithCompression.zip" project 2. Open the "SampleScene" Scene 3. Open the Lighti... Read more

3
votes
Fixed

[UWP] Builds fail with Rewired

IL2CPP

-

Mar 04, 2021

-

Version/s: 2020.2, 2020.2.6f1, 2020.3, 2021.1, 2021.2

How to reproduce: 1. Open the attached "1UWPBuildBug.zip" project 2. Build to UWP Expected result: Build succeeds Actual result: Bu... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.