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[UI Toolkit] Tooltips of "Panel Settings" Asset always appear at the cen...
On mouse hovering on "Panel Settings", tooltips always appear on the center of the Inspector window, Refer to the attached video St... Read more
Playing from last frame of an AudioClip in Timeline throws "An invalid s...
Steps to reproduce: 1. Open the attached "InvalidSeekPosition.zip" Unity project 2. Open SampleScene 3. Open Window->Timeline 4. Sel... Read more
Errors thrown when entering playmode and using Enter Play Mode options(E...
When entering playmode with the new enter play mode settings we get errors: # MissingReferenceException: The object of type 'Op... Read more
Adding Smart Format Formatters via inspector throws exception.
1 - Open Localization settings and expand Smart Format options 2 - Click Add on the formatters list and select Template. 3 - Excep... Read more
"Could not resolve <...>, because it is not a child Transform in the Ani...
Reproduction steps: 1. Open attached user project and scene "SampleScene" 2. Enter Play Mode 3. Wait until the animations are finish... Read more
GPU lightmapper penumbra shadow sorting is incorrect
GPU lightmapper uses shadow penumbra to sort by instead of indirect color. I noticed this issue when working on a bugfix. Baked out... Read more
[DOTS Physics] The disabled child GameObjects' Physics Shape is still en...
How to reproduce: 1. Open the attached "ECS_Physics.zip" project 2. Open the "4.a Joins Parade" Scene 3. Expand the "testMesh" GameO... Read more
Addressable Group settings of the last selected group gets reset after e...
How to reproduce: 1. Open the user's attached project 2. In the Project window open Assets > AddressableAssetsData > AssetGroups 3. ... Read more
Wintermute::Geometry::Verify errors are spammed when baking a Mesh with ...
How to reproduce: 1. Open the user's attached "BakingWithCompression.zip" project 2. Open the "SampleScene" Scene 3. Open the Lighti... Read more
[UWP] Builds fail with Rewired
How to reproduce: 1. Open the attached "1UWPBuildBug.zip" project 2. Build to UWP Expected result: Build succeeds Actual result: Bu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects